Home / Last Epoch / Rogue Leveling Build Guide for Last Epoch (Patch 1.2)

Rogue Leveling Build Guide for Last Epoch (Patch 1.2)

Table of contents

Intro

Level your Rogue quickly and efficiently in Last Epoch Patch 1.2 with this expertly crafted Falconer-focused guide. As of the Tombs of the Erased update, players can respec their Mastery, so this guide focuses on the fastest and smoothest leveling path. While Falconer is recommended for this guide due to its minion-driven and beginner-friendly style, we also briefly cover alternative paths via Bladedancer and Marksman.

Why Falconer?

Falconer gameplay is built around your avian companion doing most of the heavy lifting. You play the role of support, setting up enemies for destruction while remaining agile. Early on, you’ll rely on Umbral Blades, transitioning into a more automated Falcon-centered setup as you progress.

Leveling Progression

Levels 1-20: Establishing the Foundation

  • Start: Use Flurry or Puncture, depending on your preferred playstyle or best weapon found.
  • Level 16: Unlock and specialize in Umbral Blades.
  • Utility Skill: Add Shift for early mobility.

Rogue Passive Tree (First 20 Points)

Node Points Benefit
Swift Assassin 4 Attack speed, flat physical damage
Guile 1 Unlocks next tier, grants Poison Res. & Dodge
Evasion 5 20% damage reduction while moving
Agility 5 Movement speed = increased damage
Dodge and Parry 5 15% Glancing Blow chance, Dodge Rating

 

Need Powerleveling support through early Monoliths? Onlyfarms.gg offers timeline boosts and campaign carries to get you going faster.

Unlocking Falconer & Early Skills

  • Unlocks at Level 16: Specialize in Falconry, then add Smoke Bomb for utility and defense.
  • First Falconer Passives:
Node Points Effect
Side by Side 3 Attacks reduce Falconry cooldown
Falconer’s Journey 1 Falcon scales with level and Dexterity
Raptor’s Wings 5 Haste chance from Falcon hits

Levels 20-35: Power Curve

  • Falcon scales hard with Dexterity and global damage bonuses.
  • Unlock: Aerial Assault as movement + auto-skill trigger.
  • Gear Focus: Physical/Throwing Damage, Resistances, Health, Dodge, Dexterity.
  • Crafting Tip: Use Rings with -Mana Cost for Throwing Skills.

Umbral Blades Setup

Node Points Purpose
Dawnfall 1 Adds Dusk Shroud, boosting damage
Sword Thrower 1 Boosts blade throw damage
Lethal Darkness 1 Applies Shadow Daggers
Cacophony of Steel 1 Creates Bladestorm for AoE
Steel Torrent 4 Increases duration and AoE of Bladestorm

Levels 35-50: Smooth Automation

  • Add: Dive Bomb, a Falcon nuke that wipes bosses and packs.
  • Gear checklist: Movement Speed, Resistances, Crit Avoidance, Physical Damage.
  • Add Aerial Assault upgrades for combo clears.

Dive Bomb Node Setup

Node Points Effect
Rushing Wings 4 Faster dive animation, increased damage
Devastating Dive 4 Damage and Stun
Rush of the Hunt 4 Cooldown reduction

Levels 50-70: Monolith Entry and Finalization

  • Begin Monolith grinding with solid gear or Onlyfarms.gg Dungeons & Arena Services.
  • At Level 70, transition into endgame build or continue leveling this one.

Passive Allocation Through Level 70

Tree Points Key Nodes
Falconer 40+ Avian Hurl, Tactician, Finesse Them, Intuitive Connection
Rogue Base 20 Dodge, Glancing Blow, Movement Speed
Bladedancer 5 Pursuit node for movement and throw damage boost

Recommended Gear Stats

Priority Affixes Useful Affixes
Dexterity Resistances
Throwing Damage Flat Health
Crit Avoidance Movement Speed
-Mana Cost (Throwing) Dodge Rating

Recommended Uniques

  • Woven Flesh: 100% Crit Avoidance, perfect for synergy with Finesse Them.
  • Riverbend Grasp: Massive Throwing Damage boost.
  • Close Call: Defensive option with Legendary Potential.

Additional Rogue Leveling Variants

Marksman Variant

  • Use Puncture + Heartseeker + Shurikens via Shift.
  • AoE clear comes late, but great synergy with Dexterity stacking.

Bladedancer Variant

  • Melee-based Puncture opener
  • Automate Shadow Cascade and Shurikens via Shift
  • Utilize Smoke Bomb and Decoy for survivability

Tips for New Players

  • Avoid full clearing zones. Focus on movement and objectives.
  • Craft early – keep resistances high and damage scaling relevant.
  • Nemesis nodes can offer great gear boosts but are risky/time-consuming.
  • Use Onlyfarms.gg for fast Monolith entry via Powerleveling or Gold for gear crafting.

Transition to Endgame

Upon reaching Empowered Monoliths, pivot to an optimized Falconer, Marksman, or Bladedancer endgame build. You’re no longer locked into your current Mastery thanks to respec freedom introduced in Patch 1.2.

This build is tried and true up to Level 76 without any Uniques or twink gear. For easier Monolith progression or dungeon access, consider Onlyfarms.gg services for Timelines, Arena clears, and gear farming support.

Conclusion

Leveling a Rogue in Last Epoch Patch 1.2 offers one of the smoothest and most dynamic campaign experiences in the game, especially with the newly reworked Falconer Mastery. By combining the destructive synergy of Umbral Blades, Dive Bomb, and Aerial Assault with the strategic control of Smoke Bomb and Falconry, you’re empowered to eliminate packs, bosses, and entire timelines with ease. The build starts off modestly but quickly evolves into a powerhouse capable of carrying you through the main campaign and even into early Monoliths without needing endgame gear.

For players looking to fully optimize their progression, services like Onlyfarms.gg can help you power through difficult content with time-saving options such as Powerleveling, Arena carries, and Custom Build setups tailored to your playstyle. Whether you need help farming gear in Timelines or just want more Gold to craft your perfect item, Onlyfarms is there to support your journey through Eterra.

As you approach level 70 and step into Empowered Monoliths, it’s the perfect time to transition into a specialized endgame build. Don’t forget—you’re no longer locked into your Mastery. The freedom to respec means you can explore everything Rogue has to offer, whether it’s the deadly burst of Bladedancer or the pinpoint precision of a Marksman.

Good luck, Exile—and may your blades strike true.