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FFXIV Tank Tier List (Patch 7.0 – Dawntrail) | Onlyfarms.gg

Table of contents

1. Intro

Tier lists in FFXIV are guidelines, not absolutes — a strong player will always outperform a weaker one, no matter the job. That said, here’s how tanks stack up in Patch 7.0 (Dawntrail):

Tier Job Strengths Notes
S Warrior Extremely self-sufficient, ideal for dungeons and solo content Great for beginners. Bloodwhetting makes it nearly unkillable.
A+ Gunbreaker High burst damage and raid utility Demands awareness of cooldowns. Strong in Savage and Extreme Trials.
A Paladin Best progression tools with Clemency, Cover, and strong mitigation Great for prog raiding and clutch plays.
A Dark Knight Good burst and strong magic mitigation; complex but rewarding Best used by experienced players in high-end content.

🧠 1.1 Difficulty Tiering

Each Tank plays differently. Here’s a breakdown of their learning curve:

Job Difficulty Notes
Warrior ⭐ Easiest Very forgiving rotation and incredible sustain.
Paladin ⭐⭐ Easy Simple structure, flexible burst windows.
Dark Knight ⭐⭐⭐ Medium Many cooldowns and resource management.
Gunbreaker ⭐⭐⭐ Medium Resource-tight, burst-heavy job with high reward.

🛡️ 2. Tanks in a Nutshell

Tanks are the backbone of every party, responsible for:

  • Maintaining aggro
  • Using mitigation tools
  • Maximizing uptime
  • Keeping bosses positioned correctly
  • Contributing consistent DPS

🎯 2.1 Role Expectations

A good Tank doesn’t just survive — they enable the whole party by:

  • Holding boss aggro
  • Reducing incoming damage
  • Allowing melee jobs full positional uptime
  • Managing mitigation for tankbusters, cleaves, and AoEs

🌀 2.2 Melee Uptime Tips

One of your biggest priorities as a Tank is maintaining uptime. Here’s how:

  • Stand at max melee when dodging.
  • Use gap-closers to return quickly after a mechanic.
  • Time movement between GCDs.

🧰 2.3 Tank Tools Breakdown

🔗 2.3.1 Aggro & Enmity Tools

Action Description
Tank Stance 10x enmity multiplier. Keep it active in group content.
Provoke Instantly sets your enmity to the top + a small bonus.
Shirk Transfers 25% of your enmity to co-tank. Use during tank swaps.

🛡️ 2.3.2 Mitigation Tools

Tool Type Warrior Paladin Dark Knight Gunbreaker
Basic Mitigation Rampart (20%) Rampart (20%) Rampart (20%) Rampart (20%)
Strong Mitigation Vengeance (30%) Sentinel (30%) Shadow Wall (30%) Nebula (30%)
Short Cooldown Bloodwhetting Holy Sheltron The Blackest Night, Oblation Heart of Corundum
Raid Mitigation Shake It Off Divine Veil, Passage Dark Missionary (magic only) Heart of Light (magic only)
Extra Personal CD Thrill of Battle Bulwark Dark Mind (magic only) Camouflage
Invuln Skill Holmgang (4m cooldown) Hallowed Ground (7m) Living Dead (5m, conditional) Superbolide (5m, HP to 1)

💊 2.3.3 Utility & Healing

Job Self-Heals & Utility
Paladin Clemency (strong casted heal), Cover (protects allies), Shield Bash
Warrior Equilibrium, Nascent Flash
Gunbreaker Aurora (HoT), Heart of Corundum
All Tanks Arm’s Length, Interject, Low Blow (stun), Limit Break

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🔁 3. Why Flex Between Tanks?

  • Different fights favor different mitigation kits.
  • Some jobs shine in Magic-heavy or AoE-heavy content.
  • In Party Finder, duplicate jobs are often avoided.
  • Having 2+ tanks increases your chances of finding groups quickly.

⚔️ Final Thoughts

In Patch 7.0 (Dawntrail), all tank jobs are viable — each with its unique flavor. Your comfort and experience with a job will always matter more than a tier list. But if you want to optimize, raid, or just flex your glamour in roulettes, Onlyfarms.gg is here to help.