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Feral Druid DPS Phase 8 Class Overview. Season of Discovery

Table of contents

Introduction

Welcome to the Feral Druid DPS Guide for WoW Classic Season of Discovery Phase 8!

This guide aims to enhance your proficiency with the Feral Druid DPS class by offering practical suggestions and tips. This will equip you to tackle new challenges in WoW Classic Season of Discovery with confidence.

Guide Overview

This comprehensive guide will cover:

– Changes in Season of Discovery for your class and role
– Viability of Feral Druid DPS
– Strengths and Weaknesses
– Optimal Specialization
– Rotation Strategies
– Stats and Gear Recommendations
– Best Races
– Recommended Professions

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What’s New for Feral Druid DPS?

Discover the latest updates and enhancements for Feral Druid DPS in the current phase, including new abilities, talents, and gear options. Staying informed about these changes will ensure you remain competitive and maximize your effectiveness in dungeons and raids. Consider checking out our dungeons and raids services for more ways to excel in your adventures.

Feral DPS hasn’t seen significant changes in terms of Runes or major balance tweaks between Phase 7 and Phase 8 of the Season of Discovery. Nonetheless, there have been notable shifts compared to the Classic Era Feral.

Key Changes for Feral DPS

  • The chest rune Wild Strikes stands as the sole method for Alliance raids to gain access to the immensely potent Windfury Totem buff, traditionally exclusive to the Horde. This powerful aura is raid-wide and even slightly surpasses the Windfury Totem in effectiveness at higher Attack Power levels, encouraging both factions to include at least one Feral in their raid composition.
  • The runes Mangle and Savage Roar together enhance the damage of special abilities by 69% and auto attacks by 30%, significantly improving Feral’s capacity as a DPS role.
  • In Classic Era, Feral was primarily focused on single target DPS, often struggling with multi-target encounters. However, Improved Swipe offers Feral crucial AoE capabilities, introducing Swipe, a new ability in Cat Form.

Reworked Abilities and Mechanics for Season of Discovery

The Season of Discovery has brought forward several reworked abilities and mechanics, enhancing the gameplay experience for Feral players. These changes aim to make Feral more versatile and effective in various combat scenarios.

Shred

The ability Shred has been significantly enhanced, with its damage output increased from 225% to 300% of Weapon Damage. This makes it a more formidable choice in your arsenal.

Rake

A notable improvement has been made to Rake, as both its initial and damage-over-time values have been enhanced by 125%, equating to 2.25 times the previous damage. Furthermore, this ability now incorporates Attack Power scaling at approximately 5% for the initial hit and each tick, before applying the 2.25x modifier. Consequently, each hit benefits from about 11.25% Attack Power scaling, elevating it from an underwhelming option in the Classic Era to one of your most potent single-target abilities.

Rip

The duration of Rip has been extended to 16 seconds, an increase from its previous 12-second duration, allowing for more sustained damage output.

Weapon Procs in Cat Form

Certain weapon procs, such as the powerful Enchant Weapon – Crusader, are now functional in Cat Form, expanding the utility and effectiveness of enchantments in this form.

Feral Items Update

The iconic Feral items, Wolfshead Helm and Manual Crowd Pummeler, have been replaced by the versatile Wolfshead Trophy and Catnip. This change liberates Feral Druids from the need to farm Gnomeregan and allows them to utilize any available helm.

Feline Swiftness

The ability Feline Swiftness is now usable indoors, greatly enhancing Feral Druids’ maneuverability during raids and other indoor activities.

Viability for Feral Druid DPS

These updates significantly enhance the viability of Feral Druids in a DPS role. The improvements to key abilities, along with more flexible gear options and enchantment compatibility, make Feral Druids a more competitive choice in both solo and group content.

Feral Druid DPS in Season of Discovery Phase 8

Feral Druids continue to be one of the most coveted Melee DPS classes, particularly for the Alliance, in Season of Discovery Phase 8. This class excels with robust single-target DPS and impressive burst AoE DPS. Additionally, Feral Druids provide the most potent melee buff in the game through the [Wild Strikes] buff. Even Horde raids find value in including a Feral Druid, as it allows their Shamans to utilize the air totem slot for [Grace of Air Totem] instead of the [Windfury Totem].

This strategic flexibility and the powerful buff make Feral Druids an essential component in any raiding party, enhancing overall melee performance and team synergy.

Advantages and Limitations of Feral Druid DPS

Strengths

  • Unique among classes, it provides the Windfury Totem buff to the Alliance with Wild Strikes, and allows Horde groups to benefit from the Grace of Air Totem.
  • Offers the significant Faerie Fire (Feral) debuff with minimal opportunity cost.
  • Provides a modest 3% group-wide critical strike chance boost with Leader of the Pack.
  • Enhances raid-wide Bleed damage by 30% with the Mangle debuff.
  • Effortlessly transitions between DPS and Tank roles mid-fight without needing Rune or Specialization changes.
  • Excels in AoE damage through the repeated use of the new Swipe ability, especially during burst phases when paired with Berserk.
  • Features a dynamic and engaging combat rotation that rewards quick decision-making and skillful play.

Weaknesses

  • A more intricate rotation might deter some players from this class.
  • Strict positioning requirements when using Shred can lead to challenging gameplay in certain boss fights or with tanks that have difficulty maintaining threat.

Best Specialization for Feral Druid DPS

Savage Brawls: Unleashing Wild Fighting Skills

Feral Druid Talent Investment

Feral Druids are primarily focused on the Feral Combat tree. Typically, you will allocate 14 points into the Balance tree to secure 5/5 points in Natural Weapons, while also obtaining Omen of Clarity and 3/3 points in Natural Shapeshifter. In addition, you will invest 32 points into the Feral Combat tree, culminating in the final talent, Leader of the Pack. Don’t forget to include the essential 5/5 points in Furor from the Restoration tree, which is crucial for Powershifting and optimizing your entire rotation. For further details, consider checking out the Talents and Runes guide.

How to Play Feral Druid DPS

Understanding the role of a Feral Druid in a DPS capacity involves mastering the intricacies of the Feral Combat tree. Your primary goal is to maximize your damage output through a combination of strategic talent choices and effective rotation management. By leveraging talents such as Leader of the Pack and employing techniques like Powershifting, you can significantly enhance your performance in raids and dungeons. For those looking to elevate their gameplay, consider exploring our dungeon services to hone your skills in challenging environments.

Feral Druid DPS Overview

Feral Druid DPS revolves around the strategic use of Powershifting. This technique involves leveraging the synergy of 5/5 Furor and the Wolfshead Trophy to instantly bring your Energy to 60 by exiting and re-entering Cat Form. This unique mechanic allows Feral Druids to convert Mana and spare global cooldowns into Energy with a single action. Unlike Rogues, who accumulate Energy by waiting for Energy ticks until they have enough for their abilities, Feral Druids must utilize their Energy immediately; any delay results in lost potential for using the free +60 Energy button. This results in a rapid gameplay style, where players alternate between casting multiple abilities quickly and using the Powershift button to minimize downtime.

Key Gameplay Elements for Feral Druids in Season of Discovery

The main goal for a Feral Druid in the Season of Discovery is to enhance the number of total casts by actively Powershifting, while keeping up Savage Roar, Faerie Fire (Feral), and Mangle. Use Rake and Rip on cooldown, allowing them to expire before recasting. Shred serves as your primary filler ability, and Powershifting is performed whenever it would take more than one Energy tick to enable your next ability.

Stats and Gear for Feral Druid DPS

In this section, we will explore the optimal stats and gear for maximizing your Feral Druid’s DPS potential.

Understanding Feral Stat Preferences

When selecting gear for Feral Druids, it is crucial to prioritize “white stats” such as raw Strength and Agility over “green stats” like Attack Power, Haste, and Crit. The reason behind this preference is that Ferals benefit more from these white stats compared to other classes.

Most classes fall into categories as either Strength or Agility classes. Strength classes, such as Warriors and Paladins, gain 2 Attack Power from every point of Strength, but do not receive Attack Power from Agility. They do, however, get a respectable 1% Crit for every 20 Agility points.

On the other hand, Agility classes such as Hunters and Rogues gain Attack Power from Agility, but only 1 Attack Power from Strength. Their Crit gain from Agility is also lower, with Rogues needing 27 Agility for a 1% Crit increase, and Hunters requiring 53 Agility.

The Unique Advantage of Ferals

Ferals enjoy the benefits of both Strength and Agility classes. They receive 2 Attack Power per point of Strength, 1 Attack Power per point of Agility, and 1% Crit for every 20 Agility points. Moreover, talents like 5/5 Heart of the Wild enhance these gains by adding a 20% Strength boost, effectively making each point of Strength provide 2.4 Attack Power.

This exceptional return from both Strength and Agility means Ferals should prioritize gear that offers raw stats over gear providing Attack Power and Crit directly.

Impact of Raid Buffs and Set Bonuses

Raid buffs such as Heart of the Lion and Spirit of Zandalar further enhance the benefits of these attributes.

It’s important to acknowledge that the priority and value of these stats can vary significantly based on the set bonuses you utilize. For example, the 4-piece Tier 1 and 4-piece Tier 2.5 bonuses significantly increase Crit’s value, while the 2-piece Tier 2 and 2-piece Tier 3 bonuses reduce the importance of Bonus Weapon Damage. The stat weights provided are based on Phase 6 BiS lists, utilizing the 4-piece Tier 2.5 bonus without Tier 3.

Priority of Stats for Optimal Performance

Stat Priority for Your Character

When optimizing your character’s performance, it’s crucial to understand the priority of different stats. Here’s a breakdown of the order in which you should focus on enhancing your character:

1. Expertise
2. Hit
3. Agility
4. Strength
5. +1 Bonus Weapon Damage
6. Crit
7. Attack Power
8. Haste %

By prioritizing these stats, you can ensure your character is equipped to handle challenges effectively, maximizing damage output and overall performance. Make sure to balance these attributes according to your specific gameplay style and the roles you aim to fulfill.

When evaluating gear stats for Feral DPS, the comparison is not a simple +1 to +1 but rather a consideration of the cost of these stats on gear. This comparison is akin to how Jewelcrafting stats are prioritized in future expansions. While a single point of Crit might outperform a point of Agility, gear choices often involve trade-offs like choosing between 1 Crit and 14 Agility. For Ferals, 14 Agility is the stronger choice. The list below serves as a guideline, indicating that gear with stats from the top of the list is typically superior to gear of the same item level with stats lower down. For instance, despite sharing identical item levels and stat budgets, the [Band of Jin] is significantly better for Feral DPS compared to the [Seal of Jin].

When facing raid bosses, a default of 9% of attacks will miss. With the [Feral Combat Specialization], this miss chance drops to 6%. Therefore, up to +6% Hit on gear is beneficial, which I refer to as the Hit Budget. Any additional Hit beyond this is ineffective. This makes Hit a strong, yet limited stat when assembling a complete gear set, due to the 6% cap restricting the use of the most powerful individual items in each slot. Consequently, although the [Band of Accuria] and [Drake Fang Talisman] are top-tier items in their slots, optimal gear setups may not include both.

The Phase 6 of Season of Discovery introduced the Expertise stat, found on items like [Symbols of Unending Life] and [Genesis Armor], with the effect [Increased Expertise 1] reducing dodge or parry chances by 1%. As Feral DPS attack from behind, parry chances are irrelevant, but bosses maintain a 6% dodge chance. Thus, Expertise also caps at a value of 6, beyond which it offers no benefit. With 5 Expertise attainable from [Symbols of Unending Life] and 1 from [Genesis Armor], this stat is less of a focus in this phase, providing a similar DPS effect as +1% Hit.

Although Haste is a potent stat for many classes, most of a Feral’s damage derives from special attacks rather than swing timer effects. In Phase 6 BiS, auto attacks contribute less than 25% of total DPS for Ferals, unlike other classes where 50% or more of DPS is tied to melee swings, making Haste less effective for Ferals.

Below is a table that quantifies the DPS impact of each stat relative to Attack Power. This can be used in the Wowhead Gear Planner to compare items. Note these key points as you evaluate gear.

Understanding Stat Weights in Phase 6

When evaluating stat weights in Phase 6 BiS, several factors come into play, including world buffs such as Heart of the Lion and Spirit of Zandalar. The optimal setup involves using four pieces of the Genesis Cunning set, not the Cenarion Cunning. Note that stat weights can vary significantly with gear quality and buff presence. With lesser gear and without buffs, stats such as Hit and Crit diminish in value compared to Attack Power.

Evaluating Crit Value

The value of Crit can fluctuate considerably based on set bonuses and world buffs. For instance, the bleed effect from the four-piece bonus of Genesis Cunning enhances a Shred crit to provide a +178% bonus damage, compared to the usual +100% when factoring in Mangle. This significant boost elevates both Crit and Agility value. Similarly, the four-piece Cenarion Cunning set allows abilities like Rip and Rake to leverage Crit effectively.

Considerations for Hit and Expertise

While evaluating Hit and Expertise, it’s crucial to recognize their practical values may be lower than theoretical estimates. This is because it’s not feasible to stack these stats excessively. Instead, players should select the most efficient gear pieces to allocate their 6% Hit Budget effectively.

Managing Mana Stats

Stats related to Mana, such as Intellect, Mp5, and Spirit, are typically excluded from DPS calculations due to their minimal impact on overall damage through Powershifting. With proper consumables and strategic use of abilities like Judgement of Wisdom or Shamanistic Rage, running out of Mana shouldn’t be a problem during raids.

For those looking to optimize their raid performance, understanding these stat dynamics is key to maximizing DPS.

Stat Weights for Feral Druids

Understanding stat weights is crucial for optimizing your Feral Druid in World of Warcraft. Here’s a breakdown of the normalized weight for each stat:

Stat Normalized Weight
Attack Power 1.0
Feral Attack Power 1.0
Strength 3.036
Agility 3.325
Hit 50.1
Expertise 50.1
Critical Strike 32.57
+1% Haste 12.6
+1 Bonus Weapon Damage 11.66

When gearing your Feral Druid, prioritize stats based on their weight. This will help maximize your damage output.

Top Gear Picks for Maximizing Feral Druid DPS in Phase 8

When selecting gear for Ferals, prioritize items that are primarily itemized with raw Strength and Agility. These “white stats” are generally more beneficial than gear focused on “green stats” such as Attack Power, Hit, and Crit. For example, the [Cloak of Draconic Might] is superior to similar item level gear like the [Puissant Cape].

In summary, focus on equipment that enhances your core attributes to maximize your effectiveness in gameplay.

Feral Tier Sets

– The latest Tier sets for Feral are essential targets due to their impressive stats and powerful set bonuses. The 2-piece Tier 3 is exceptionally potent, similar to the Genesis Cunning from AQ. Equally noteworthy are the Cunning of Stormrage, Cenarion Cunning, and Tier 0.5 items such as the Feralheart Tunic.

Symbols of Unending Life

– The 3-piece set Symbols of Unending Life is highly effective for Ferals and can be acquired easily without the need to participate in 20-man raids.

Demon Fall Canyon Trinkets

Accursed Chalice and Woodcarved Moonstalker are two exclusive on-use trinkets from Demon Fall Canyon that are particularly advantageous for Ferals and are straightforward to obtain.

Weapons for Ferals

– Ferals overlook the basic weapon damage and speed of their equipped weapon, benefiting solely from the stats provided. Therefore, it is advisable to use weapons that feature Feral Attack Power, such as the Druid-specific staff Rae’lar. These weapons become available as you approach the level cap, with some exceptions from earlier phase raids like the Fist of the Wild. The Feral Attack Power mechanic ensures your base paw weapon damage matches the weapon’s damage, scaling with your level. The Spear of Destiny is a strong choice when preparing for raids in your final levels.

Optimal Races for Feral Druid DPS

When selecting the most suitable race for a Feral Druid DPS, one must consider the various racial bonuses that can enhance your performance. These bonuses can significantly impact your overall effectiveness in raids, dungeons, and other PvE activities. Below is an analysis of the top races for maximizing your Feral Druid’s DPS potential.

Alliance Races

  • Night Elf: This race offers several beneficial racial traits for Feral Druids. The Quickness ability grants a 2% additional dodge chance, which can be helpful in certain solo or tanking situations. Additionally, Touch of Elune provides a slight increase to your critical strike chance during the night, which can be advantageous in raids scheduled during these hours.
  • Worgen: Known for their Viciousness passive, Worgens receive a 1% increase to critical strike chance, a beneficial stat for maximizing DPS. Furthermore, the Darkflight ability can be useful for quickly repositioning during encounters.

Horde Races

  • Troll: Trolls possess the Berserking racial ability, which provides a notable increase to attack speed for 10 seconds. This can be a significant boost during high-burst phases. Also, Trolls have the Beast Slaying passive, giving them a damage increase against beasts, which is advantageous in certain PvE scenarios.
  • Tauren: While Taurens might not have the same direct DPS benefits as other races, their increased stamina and the War Stomp ability, which provides an area-of-effect stun, can be quite useful in certain encounters or when playing a hybrid role.

Conclusion

Ultimately, the choice of race for a Feral Druid DPS should align with your playstyle and the specific encounters you anticipate facing. Each race offers unique advantages that can cater to different aspects of gameplay. Whether prioritizing critical strike chance, burst potential, or utility, selecting the right race can optimize your performance and enhance your overall experience.

Top Alliance Race Choices

Night Elf Druid in World of Warcraft Classic

In World of Warcraft Classic, the Night Elf stands as the sole Alliance race that has the option to play as a Druid. This race offers several minor advantages for tanking. One such benefit is Quickness, which provides a slight increase in survivability. Additionally, Night Elves possess Nature Resistance, offering a bit of protection against nature-based attacks. In the realm of PvP, they gain additional utility due to their reduced detectability while using Prowl, thanks to Shadowmeld. However, when it comes to Feral Druid DPS, none of these racial traits are particularly impactful.

Top Horde Race Choices

Tauren as the Only Horde Druid Option in World of Warcraft Classic

In World of Warcraft Classic, if you’re opting to play as a Druid within the Horde faction, Tauren is the exclusive race available. One of the key advantages of selecting Tauren is their [Endurance] passive ability, which enhances your total health by 5%. This increase is particularly beneficial for tanking roles. Additionally, Tauren possess the [War Stomp] ability, a versatile skill useful in both PvP and PvE environments. This ability can help Feral Druids escape from adversaries, heal themselves, or interrupt crucial spell casts. It is important to note that using War Stomp requires the Druid to shift out of form.

Optimal Professions for Feral Druid DPS

When it comes to maximizing your DPS as a Feral Druid, you will find that professions have a minimal impact. However, selecting professions can still be beneficial for other aspects of gameplay, such as crafting useful items or generating income. Consider choosing professions based on your overall goals within the game.

The Magic of Enchantment

Enchanting Benefits

Enchanting provides access to the powerful [Scroll: Wrath of the Swarm]. This scroll offers a significant raid-wide DPS boost. However, it is important to note that any raid member can apply this buff for the entire group.

Engineering Marvels

Engineering stands as a highly influential PvE profession in World of Warcraft Classic. It provides every class with access to potent, engineering-exclusive Area of Effect (AoE) damaging tools, such as the Dense Dynamite and Goblin Sapper Charge. These items can be integrated into macros for optimal use during Powershift, enhancing your combat strategy.

With the introduction of Phase 6, new items like the The Fumigator and Obsidian Bomb were added. These items are considered superior and come without the restriction of requiring a specific profession. This expansion of options allows players to maximize their damage output without being confined to engineering.

The Mystical Art of Alchemy

Alchemy’s Unique Perk

Alchemy in World of Warcraft offers a distinctive secondary DPS cooldown through the Mildly Irradiated Rejuvenation Potion. This potion stands out because it does not share a cooldown with other potions, allowing for strategic use during combat. However, it’s important to note that while using this potion, you will suffer from double damage and a 30% reduction in movement speed during its effect. Therefore, it is crucial to consider the timing and context in which you use it to maximize its benefits while minimizing its drawbacks.