Arc Raiders Blueprints
One of the most reliable ways to unlock new weapons, modifications, and other powerful tools in Arc Raiders is through Blueprints. These serve as crafting recipes that allow you to produce specific items once they are learned. Blueprints are scattered all over the world and can be obtained from many different types of content, including caches, quests, events, and a few other in-game sources. In this Arc Raiders blueprints guide, we’ll walk you through how they work, how to use them, how to get them, and what to expect from the full list of available blueprints.
Arc Raiders Blueprints – Key Takeaways
- There are 75 blueprints in total in Arc Raiders, covering gunsmith upgrades, medical lab items, utility station tools, and several other crafting recipes.
- You can obtain random blueprints from most Arc Raiders activities, such as questing, opening locked rooms, and looting various caches and containers.
- Certain blueprints, such as Jupiter and Equalizer, are exclusive to the Harvester event, meaning you must participate in that activity if you want to unlock them.
- Before you can craft anything, you first need to learn the blueprint; only then will the corresponding recipe become available at the appropriate crafting station.
Best Way to Get Arc Raiders Blueprints
With so many different activities dropping blueprints, it can be difficult to know where to focus your time. One of the most efficient methods right now is to run a Dam Battlegrounds blueprint farm route. This route lets you hit multiple caches, locked rooms, and high-value containers in a single run, while still keeping a safe extraction path. Depending on your spawn point, the best way to farm Arc Raiders blueprints is to hug the edge of the map and move methodically from cache to cache.
- Power Generation Complex spawn
If you spawn at the Power Generation Complex, stick to the outer edge of the map and follow it carefully. Your goal is to hit every marked cache and container along the way, looting as much as possible without rushing fights. Once you’re done with your loop, extract at Raider Hatch if you have a key. If you don’t, head toward the Cargo Elevator and leave safely through that extraction instead. - Water Treatment Control spawn
Spawning near Water Treatment Control gives you two strong paths: - If you’ve gathered enough loot and blueprints early, move upward toward the Hydroponic Dome Complex and extract using either Raider Hatch or Cargo Elevator once you’re satisfied with your haul.
- If your bags aren’t full yet, rotate downward along the lower side of the map, collect additional caches and chests, and then extract at the Raider Hatch or Cargo Elevator closer to the Power Generation Complex side. This lets you extend the run without wasting time.
- Road spawn
If you spawn closer to the Road, you again have two options: either push up or down the map and loot everything you encounter along your route. It’s generally safer to play cautiously so you can turn back midway, rotate toward the top side, and extract there once you’ve secured enough loot and blueprints, rather than overcommitting and risking a wipe near the end of the run.
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How to Use Blueprints in Arc Raiders
Blueprints in Arc Raiders are fairly simple to use once you understand the basic flow, but the system can still feel confusing for new players at first. After you find a blueprint during a raid, you must successfully evacuate for it to be secured. Only then will the blueprint appear in your inventory back in Speranza, where you can finally interact with it. From there, you have three main ways to use Arc Raiders blueprints:
- Learn the blueprint and unlock it for crafting – permanently add the recipe to your account and use it at the appropriate station.
- Sell the blueprint – turn extra or unwanted blueprints into currency instead of letting them sit in your stash.
- Exchange unwanted blueprints or duplicates with other players – trade your spare recipes to get ones you actually need.
This gives you a lot of flexibility: you can focus on completing your own collection, build up your economy by selling rare finds, or use trades to target specific missing recipes.
Arc Raiders Learning Blueprints
To learn a blueprint recipe in Arc Raiders, open your inventory in Speranza, locate the Blueprint item, and select the “Learn and Consume” option. Once you confirm this action, the blueprint will disappear from your inventory, but the recipe itself will be saved permanently on your account.
After a blueprint is learned:
- You will no longer lose it on death, even if a raid goes badly.
- The unlocked item will be available at the correct crafting station whenever you have the required materials.
- You can craft the item as many times as you want, with no limit, as long as you can afford the resources.
Because of this, it’s usually best to learn blueprints for items you plan to use often, while selling or trading away duplicates and recipes that don’t fit your current playstyle.
Arc Raiders Selling Blueprints
You can sell blueprints in Arc Raiders for a fixed price of 5,000 Coins each. This makes them a reliable emergency source of currency whenever you need a quick injection of funds. However, it’s usually not worth selling every blueprint you find.
In most cases, you should only consider selling a blueprint if:
- It’s a duplicate of a recipe you’ve already learned.
- You’ve collected all blueprints you care about and don’t need that specific one.
- You’re planning an expedition where you can’t keep extra blueprints, and you’d rather turn them into guaranteed Coins beforehand.
Since blueprints unlock permanent crafting recipes, it’s generally smarter to learn valuable ones first and only sell the leftovers once your collection starts to fill out.
Arc Raiders Exchange Blueprints
There is no official direct item-trading system in Arc Raiders, which means you cannot simply open a trade window and swap items with another player. However, you can still arrange a manual blueprint exchange with a trusted raider during a match.
Here’s how to exchange Arc Raiders blueprints step by step:
- Find a trading partner
Look for a player who is willing to trade a specific item with you, in this case, a blueprint. They can be in your party, but it’s not strictly required as long as you can meet safely on the map. - Drop your items on the ground
Open your inventory and drop the blueprint you want to trade. At the same time, the other player should drop the item or blueprint they are offering in return. - Pick up the traded blueprint
Once both items are on the ground, each of you can pick up the other player’s dropped blueprint.
This method works, but it is entirely based on trust. There is no protection if the other player grabs your blueprint and refuses to drop theirs. For that reason, it’s best to use this system with friends, clanmates, or reliable teammates, and only trade duplicates or unwanted blueprints that you can afford to lose.
How to Get Blueprints in Arc Raiders
Arc Raiders blueprints are the primary way to unlock crafting for new weapons, mods, and utility tools you’ll rely on in your runs. To build out your collection, you need to mix different in-game activities that each have a chance to drop random blueprints.
Instead of focusing on just one activity, rotate between:
- General activities and missions that reward random blueprints.
- Events and special encounters that have higher chances to drop valuable recipes.
- Caches, locked rooms, and chests, which often hide blueprints among other loot.
By combining these different approaches, you steadily increase your odds of finding the specific Arc Raiders blueprints you’re hunting for, even though the drops themselves remain random.
| Source | Drop Rate | Best For |
|---|---|---|
| Hidden Caches / High-Value Containers | High | Rare and Epic weapon blueprints, high-tier mods |
| Locked Rooms (Keys / Power Cells) | High | Tier III weapon recipes, advanced grips, and extended magazines |
| Night Raids | Above Average | General blueprint pool: weapons, attachments, consumables |
| Defeated Raiders | Medium–High | Any blueprint carried by the player, including high-value drops |
| Trials | High | General blueprint pool: weapons, attachments, consumables |
| Quests | High | Fixed utility, medical, and early-game weapon blueprints |
| Harvester Event | High (Event-Exclusive) |
Energy weapons (e.g., Jupiter, Equalizer) |
Caches
One of the most reliable methods to get blueprints in Arc Raiders is to focus on areas with a high density of loot containers. Many maps feature locked boxes, hidden caches, and stashes that often require keys or power cells to open. These spots are especially valuable because rare and epic recipes – particularly weapon blueprints – are much more likely to drop from these high-tier containers compared to regular loot lying around the map.
By building your routes around these loot-rich zones, you significantly increase your chances of finding new crafting recipes instead of wasting time on low-value areas.
Locked Rooms
On many Arc Raiders maps, you’ll encounter buildings, tunnels, and underground structures with rooms that are locked behind key-restricted doors. Inside these areas, you will almost always find high-value chests with guaranteed rare drops, making them an excellent target for blueprint farming.
To efficiently farm this category of loot, experienced players usually:
- Carry multiple types of keys in their inventory.
- Plan short, focused runs that hit as many locked rooms as possible.
- Prioritize routes where several locked doors are located close to each other.
By treating locked rooms as priority objectives, you can steadily stack up rare Arc Raiders blueprints without relying solely on random world spawns.
Night Raids
Many players report that night raids in Arc Raiders feel more rewarding when it comes to blueprint drops. These runs are usually designed to be fast and aggressive: you grab a free loadout, sprint through high-yield points, loot containers, and then evacuate immediately once you secure something valuable.
The risk level is high because visibility is lower and other players may be doing the same, but if you’re traveling light:
- You have nothing important to lose on death.
- You can reset quickly and repeat the route.
- Each successful evacuation can bring back one or more blueprints with minimal preparation time.
For players who don’t mind a bit of danger, night raids are a great way to chain multiple blueprint-focused runs in a short play session.
Defeated Raiders
Looting defeated raiders is another classic way to obtain blueprints in Arc Raiders. Other players often carry valuable items, and sometimes that includes blueprints they haven’t evacuated yet. While the drop chance is average compared to dedicated containers, every PvP encounter has the potential to reward you with someone else’s hard-earned recipe.
If a player didn’t have time to extract with a blueprint in their inventory, it will drop into their loot pool like any other item, letting you claim it if you win the fight.
Trials
Every week, you receive 5 Trial challenges in Arc Raiders, and they’re one of the most efficient passive ways to work toward new blueprints while playing normally. Trials have their own seasonal reward pool, but on top of cosmetics and gear, they also have a chance to award blueprints directly.
While completing Trials, you can unlock recipes such as Trigger ‘Nade, Blaze Grenade, Looting Mk.3 (Survivor), Anvil, Vertical Grip II, and many other powerful blueprint options. Because Trials refresh weekly, they act as a repeatable, long-term source of new Arc Raiders blueprints, making them a core part of any serious progression or farming route.
If you’re trying to expand your collection, make sure you clear all five Trials every week—even if you don’t get a blueprint from each one, the steady stream of seasonal rewards and occasional recipe drops adds up quickly over time.
Quests
Some Arc Raiders blueprints are directly tied to quests, making story and side objectives more important than they might first appear. Certain activities and mission chains reward you with a guaranteed blueprint on completion, rather than just random loot.
This is especially valuable in the early game, when your crafting options are still limited. By prioritizing these quest lines, you can secure key starter recipes that help you:
- Upgrade your weapons and survivability faster.
- Reduce your reliance on random drops.
- Build a stable crafting foundation for later, more advanced content.
If you’re just starting out, always check which quests reward blueprints and clear those first to accelerate your overall progression.
All Arc Raiders Blueprints
At the moment, there are 75 known blueprints in Arc Raiders, and each one unlocks a unique crafting recipe in your Workshop. These blueprints are spread across different crafting stations, including:
- Explosives Station
- Medical Lab
- Utility and Gear Stations
- Larger branches such as the Gunsmith or Gear Bench
Most of the rare and high-impact blueprints are tied to weapons and weapon mods, which is why these categories generally take the longest to complete. Filling out your entire blueprint collection is a long-term goal rather than something you finish in a few sessions.
Almost all recipes obtained via blueprints use a core set of basic materials, such as:
- Mechanical Components
- Simple Gun Parts
- Duct Tape
- Wires
- Chemicals
- Various types of Gun Parts
More advanced Arc Raiders weapon blueprints require rarer components like Magnetic Accelerators, Exodus Modules, Complex Gun Parts, or Queen Reactors. Because of this, they tend to drop mainly from deep runs, late-game content, or seasonal events, where the difficulty and risk are much higher—but so are the rewards.
Arc Raiders Explosives Station Blueprints
These Arc Raiders Explosives Station Blueprints show every grenade and mine you can craft once the recipe is unlocked. Use this list to track which explosive upgrades you’re missing and which materials you should farm first.
| Blueprint | Crafting Recipe | Source |
|---|---|---|
| Jolt Mine | 1x Electrical Components, 1x Battery | Loot |
| Trigger ‘Nade | 2x Crude Explosives, 1x Processor | Loot, Trials |
| Blaze Grenade | 1x Explosive Compound, 2x Oil | Loot, Trials |
| Explosive Mine | 1x Explosive Compound, 1x Sensors | Loot |
| Showstopper | 1x Advanced Electrical Components, 1x Voltage Converter | Loot |
| Wolfpack | 2x Explosive Compound, 2x Sensors | Loot |
Arc Raiders Gear Bench Blueprints
This Gear Bench Blueprint table covers all the Mk. 3 armor modules are available in Arc Raiders. It will help you visualize which defensive, aggressive, and utility upgrades can be unlocked during late-game survival.
| Blueprint | Crafting Recipe | Source |
|---|---|---|
| Combat Mk.3 (Aggressive) | 2x Advanced Electrical Components, 3x Processor | Loot |
| Combat Mk.3 (Flanking) | 2x Advanced Electrical Components, 3x Processor | Loot |
| Looting Mk.3 (Survivor) | 2x Advanced Electrical Components, 3x Processor | Loot, Trials |
| Tactical Mk.3 (Defensive) | 2x Advanced Electrical Components, 3x Processor | Loot |
| Tactical Mk.3 (Healing) | 2x Advanced Electrical Components, 3x Processor | Loot |
Arc Raiders Gunsmith Blueprints
Below is the complete collection of Arc Raiders Gunsmith Blueprints, covering guns and high-class attachments. This category has the largest number of recipes, so using a table will be perfect for tracking down rare loot and arranging farming routes.
| Blueprint | Crafting Recipe | Source |
|---|---|---|
| Burletta | 3x Mechanical Components, 3x Simple Gun Parts | Quest |
| Il Toro | 5x Mechanical Components, 6x Simple Gun Parts | Loot |
| Anvil | 5x Mechanical Components, 5x Simple Gun Parts | Loot, Trials |
| Angled Grip II | 2x Mechanical Components, 3x Duct Tape | Loot |
| Compensator II | 2x Mechanical Components, 4x Wires | Loot |
| Extended Light Magazine II | 2x Mechanical Components, 3x Steel Spring | Loot |
| Extended Medium Magazine II | 2x Mechanical Components, 3x Steel Spring | Loot |
| Extended Shotgun Magazine II | 2x Mechanical Components, 3x Steel Spring | Loot |
| Muzzle Brake II | 2x Mechanical Components, 4x Wires | Loot |
| Shotgun Choke II | 2x Mechanical Components, 4x Wires | Loot |
| Silencer I | 2x Mechanical Components, 4x Wires | Loot |
| Stable Stock II | 2x Mechanical Components, 3x Duct Tape | Loot |
| Vertical Grip II | 2x Mechanical Components, 3x Duct Tape | Loot, Trials |
| Angled Grip III | 2x Mod Components, 5x Duct Tape | Loot |
| Bettina | 3x Advanced Mechanical Components, 3x Heavy Gun Parts, 3x Canister | Loot |
| Bobcat | 1x Magnetic Accelerator, 3x Light Gun Parts, 2x Exodus Modules | Loot |
| Compensator III | 2x Mod Components, 8x Wires | Loot |
| Extended Barrel | 2x Mod Components, 8x Wires | Loot, Trials |
| Extended Light Magazine III | 2x Mod Components, 5x Steel Spring | Loot |
| Extended Medium Magazine III | 2x Mod Components, 5x Steel Spring | Loot |
| Extended Shotgun Magazine III | 2x Mod Components, 5x Steel Spring | Loot |
| Equalizer | 3x Magnetic Accelerator, 3x Complex Gun Parts, 1x Queen Reactor | Harvester |
| Horizontal Grip | 2x Mod Components, 5x Duct Tape | Loot, Trials |
| Hullcracker | 1x Magnetic Accelerator, 3x Heavy Gun Parts, 1x Exodus Modules | Loot |
| Jupiter | 3x Magnetic Accelerator, 3x Complex Gun Parts, 1x Queen Reactor | Harvester |
| Lightweight Stock | 2x Mod Components, 5x Duct Tape | Loot |
| Muzzle Brake III | 2x Mod Components, 8x Wires | Loot |
| Osprey | 2x Advanced Mechanical Components, 3x Medium Gun Parts, 7x Wires | Loot |
| Padded Stock | 2x Mod Components, 5x Duct Tape | Loot, Trials |
| Shotgun Choke III | 2x Mod Components, 8x Wires | Loot |
| Shotgun Silencer | 2x Mod Components, 8x Wires | Loot |
| Silencer II | 2x Mod Components, 8x Wires | Loot |
| Stable Stock III | 2x Mod Components, 5x Duct Tape | Loot |
| Tempest | 1x Magnetic Accelerator, 3x Medium Gun Parts, 2x Exodus Modules | Loot |
| Torrente | 2x Advanced Mechanical Components, 3x Medium Gun Parts, 6x Steel Spring | Loot |
| Venator | 2x Advanced Mechanical Components, 3x Medium Gun Parts, 5x Magnet | Loot |
| Vertical Grip III | 2x Mod Components, 5x Duct Tape | Loot, Trials |
| Vulcano | 1x Magnetic Accelerator, 3x Heavy Gun Parts, 1x Exodus Modules | Loot |
Arc Raiders Medical Lab Blueprints
These medical lab blueprints list every healing item you can craft in Arc Raiders. Use them to prepare for Expeditions and high-risk zones where reliable recovery tools make a big difference.
| Blueprint | Crafting Recipe | Source |
|---|---|---|
| Defibrillator | 9x Plastic Parts, 1x Moss | Loot |
| Vita Shot | 2x Antiseptic, 1x Syringe | Loot |
| Vita Spray | 3x Antiseptic, 1x Canister | Loot |
Arc Raiders Refiner Blueprints
| Blueprint | Crafting Recipe | Source |
|---|---|---|
| Heavy Gun Parts | 4x Simple Gun Parts | Loot |
| Light Gun Parts | 4x Simple Gun Parts | Loot |
| Medium Gun Parts | 4x Simple Gun Parts | Loot |
| Complex Gun Parts | 2x Light Gun Parts, 2x Medium Gun Parts, 2x Heavy Gun Parts | Loot |
Arc Raiders Utility Station Blueprints
The Utility Station Blueprint table contains all the support tools like flares, smoke grenades, and utility gadgets. These Arc Raiders recipes help in building a flexible loadout for scouting, crowd control, and team support.
| Blueprint | Crafting Recipe | Source |
|---|---|---|
| Light Stick (Any Color) | 3x Chemicals | Loot |
| Remote Raider Flare | 2x Chemicals, 4x Rubber Parts | Loot, Trials |
| Barricade Kit | 1x Mechanical Components | Loot |
| Lure Grenade | 1x Speaker Component, 1x Electrical Components | Quest |
| Smoke Grenade | 14x Chemicals, 1x Canister | Loot |
| Snap Hook | 2x Power Rod, 3x Rope, 1x Exodus Modules | Loot |
| Tagging Grenade | 1x Electrical Components, 1x Sensors | Loot |
Arc Raiders Workbench Blueprints
Here, you can check out the Workbench Blueprint category, wherein the Launcher Ammo recipe currently falls under. It’s simple, but an important craft for players who run explosive loadouts in Arc Raiders.
| Blueprint | Crafting Recipe | Source |
|---|---|---|
| Launcher Ammo | 5x Metal Parts, 1x Crude Explosives | Quest |
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Arc Raiders Blueprints FAQ
Here we’ve gathered an Arc Raiders blueprints FAQ that covers the most common questions players have: where to find blueprints, how to use them correctly, what happens if you die, and how each crafting station interacts with your recipes. If you’re new to the game or just starting to farm higher-tier weapons and mods, this is the fastest way to understand the blueprint system and avoid losing rare drops in your early runs.
How Do I Use Blueprints in Arc Raiders?
To use a blueprint in Arc Raiders, you first need to extract safely with it. Once you return to Speranza, open your inventory, select the blueprint, and click “Learn and Consume”. After confirming, the item itself disappears, but the recipe becomes permanent on your account. From that moment on, the corresponding item will be unlocked for crafting at the matching Workshop station (for example, Gunsmith, Gear Bench, Explosives Station, etc.), as long as you have the required materials.
Do I Lose Learned Blueprints After Death in Arc Raiders?
No. Once you’ve consumed a blueprint, you will never lose it, even if you die in a raid or fail an extraction. Only unlearned blueprints still sitting in your backpack are at risk and can be lost with the rest of your gear if you don’t make it out. That’s why it’s always smart to learn valuable recipes as soon as you’re back in Speranza instead of hoarding them in storage.
Can I Sell Blueprints in Arc Raiders?
Yes. Every blueprint in Arc Raiders can be sold to vendors for a fixed 5,000 Coins, regardless of its rarity or type. This makes duplicates a reliable source of extra currency, especially once your collection starts to fill out. Just keep in mind that once sold, you can’t get that specific copy back, so make sure you’ve already learned the recipe before turning it into cash.
Can I Trade Blueprints with Other Players in Arc Raiders?
There is no official trading window, but you can still exchange blueprints with other raiders using a simple drop-and-pickup method. To trade, you drop a blueprint on the ground so that another player can pick it up, and they do the same with their item. However, this method is completely based on trust, since nothing stops a stranger from taking your blueprint and leaving. For that reason, you should only use this system with friends, clanmates, or players you truly trust.
Can Blueprints Drop More Than Once in Arc Raiders?
Yes. Duplicate blueprints drop quite often in Arc Raiders, especially once you’ve already collected a big chunk of the pool. Extras can be:
- Sold for Coins
- Used in player exchanges
- Or simply dropped if you don’t care about the currency
Managing duplicates is a normal part of endgame blueprint farming, so don’t be surprised if you keep seeing the same recipes multiple times.
Where Do Arc Raiders Blueprints Drop Most Consistently?
Blueprints tend to drop most consistently from high-value sources, including:
- High-tier containers and caches
- Locked rooms behind key-restricted doors
- Night missions with fast, high-yield routes
- Deep Expedition runs where the difficulty and rewards are higher
If you want to target blueprint farming specifically, it’s best to build routes around these locations and activities, rather than just running random missions.
Are the Harvester Weapons Like Jupiter and Equalizer Blueprint-Based?
Yes. Special Harvester weapons such as Jupiter and Equalizer in Arc Raiders are blueprint-based event weapons. Their recipes drop only from Harvester Events, making those activities mandatory if you want to craft and use these high-end guns. If you’re hunting for them, make sure to prioritize Harvester participation whenever the event is active.
Do All Arc Raiders Crafting Stations Use Blueprints?
Yes. Every major crafting station in Arc Raiders relies on specific blueprint recipes to unlock new items. This includes:
- Gunsmith
- Gear Bench
- Explosives Station
- Medical Lab
- Refiner
- Utility Station
- The general Workbench
If you don’t have the corresponding blueprint learned, the item simply won’t appear as a craftable option, even if you have all the necessary materials.
Do I Need to Upgrade My Workshop to Craft High-Tier Items from Blueprints?
Yes. To craft high-tier items from advanced blueprints, you must upgrade your Arc Raiders crafting stations to higher levels. Many late-game recipes require at least:
- Gunsmith III
- Explosives Station III
- Gear Bench III
Without these upgrades, you might own the blueprint but still be unable to craft the item. As you progress, make sure to invest resources into your Workshop upgrades so your crafting capabilities keep up with the difficulty of your raids and Expeditions.
