WoW The War Within Mythic+ | Season 1 Rewards and Tips

WoW The War Within Mythic+ Guide – Season 1 Rewards and Tips

Table of contents

Intro

The latest expansion of World of Warcraft, The War Within, introduces a plethora of exciting updates and changes, especially in the Mythic+ dungeon runs. With many of these updates arriving towards the end of the Dragonflight era, this guide will focus on everything you need to know about Mythic+ in The War Within, ensuring you’re ready to dominate Season 1.

 

What’s New in The War Within Mythic+? 

  • The four new affixes that will challenge your dungeon runs.
  • A revamped dungeon progression system.
  • The rotation for Season 1’s Mythic+ dungeons.
  • The top-performing classes in this expansion.
  • A breakdown of Harbinger Crests and Valorstones per run.
  • What you should focus on farming this season—be it raids, Mythic+, or Delves.
  • Dungeon timers for efficient planning.
  • Additional tips to maximize your Mythic+ rewards.

Season 1 Release Schedule

Season 1 of The War Within officially kicks off with new Mythic+ dungeons becoming available on September 17th, 2024. This gives players some time to finalize their gear and get their teams in order. Below is a quick reference for the key dates:

Event Date
The War Within Early Access August 22, 2024
The War Within Official Launch August 26, 2024
Season 1 Begins (Heroic Raids, PvP) September 10, 2024
Mythic+ Dungeons Open September 17, 2024

Overview of Season 1 Mythic+

The War Within introduces four brand-new dungeons alongside four returning classics from previous expansions. The dungeon pool for this season is carefully curated to provide a balanced yet challenging experience.

Feature Details
New Dungeons Ara-Kara, City of Threads, The Stonevault, The Dawnbreaker
Returning Dungeons Grim Batol, The Necrotic Wake, Siege of Boralus, Mists of Tirna Scithe
Release Date Mythic+ opens on September 17th, 2024
Affixes New seasonal affixes including Xal’atath’s Bargain, with varying effects per dungeon
Seasonal Rewards Exclusive mounts like the Diamond Mechsuit, titles like %s the Tempered
Interactive Buffs Class, race, and profession-specific buffs to aid in your dungeon runs
Loot & Gear Gear drops scale with Keystone level, offering tiered item levels
Group Play High-level coordination is required to succeed in the more challenging dungeons

 

New Affixes Introduced in The War Within

This season introduces four new Mythic+ affixes that significantly alter dungeon gameplay. Starting at different Keystone levels, these affixes add layers of complexity to your runs, requiring you to adjust your strategy as you progress.

Affix Details
Xal’atath’s Bargain: Ascendant Keystone Level 2 – Four variations (Ascendant, Voidbound, Oblivion, Devour), each affecting enemy behavior differently
Fortified/Tyrannical Keystone Level 4 – Classic affixes that alternate weekly, boosting non-boss or boss health and damage
Challenger’s Peril Keystone Level 7 – Punishes player deaths by deducting 15 seconds from the timer instead of 5
Xal’atath’s Guile Keystone Level 12 – Enemies receive a 20% boost in health and damage, removing any beneficial effects from Xal’atath’s Bargain
Reckless Keystone Level 4 – Fights become tougher for tanks due to armor reduction, but spellcasters can exploit the increased damage.
Focused Keystone Level 7 – The increased haste makes enemies more dangerous, but Frost and Fire spellcasters can take advantage.
Thorned Keystone Level 10 – Melee attackers face higher damage, but Holy and Shadow spellcasters can deal more damage to these enemies.

Dungeon Pool for Mythic+ Season 1

This season’s Mythic+ dungeon pool is a blend of brand-new challenges and returning fan favorites. Each dungeon presents unique challenges that require different tactics depending on your role—whether you’re a tank, healer, or DPS.

Dungeon Description
Ara-Kara, City of Echoes A shadowy city filled with lurking enemies—perfect for those who thrive in the darkness
City of Threads A labyrinthine maze where getting lost is just as dangerous as the enemies
The Stonevault Tricky traps are abundant; teamwork is essential for success
The Dawnbreaker A crumbling fortress where speed and caution are key
Mists of Tirna Scithe A magical forest teeming with stealthy foes
The Necrotic Wake An undead-filled graveyard with powerful weapons hidden within
Siege of Boralus Engage in battles through city streets and docks
Grim Batol Dragons and ancient dangers await within this classic dungeon

Mythic+ Dungeon Timers

Each Mythic+ dungeon has a specific timer that players must beat to earn higher rewards. The quicker you finish, the more your key will upgrade.

Dungeon Timer +2 Timer +3 Timer
The Stonevault 33:00 26:24 19:48
The Dawnbreaker 30:00 24:00 18:00
City of Threads 35:00 28:00 21:00
Ara-Kara, City of Echoes 30:00 24:00 18:00
Mists of Tirna Scithe 30:00 24:00 18:00
The Necrotic Wake 32:00 25:36 19:12
Siege of Boralus 34:00 27:12 20:24
Grim Batol 36:00 29:12 21:36

Mythic+ Loot Table

As you climb the Keystone levels, the quality of loot increases. Here’s what you can expect at different levels:

Keystone Level End of Dungeon Initial Upgrade Level Great Vault Initial Upgrade Level
2 597 Champion 1/8 606 Champion 4/8
3 597 Champion 1/8 610 Hero 1/6
4 600 Champion 2/8 610 Hero 1/6
5 603 Champion 3/8 613 Hero 2/6
6 606 Champion 4/8 613 Hero 2/6
7 610 Hero 1/6 616 Hero 3/6
8 610 Hero 1/6 619 Hero 4/6
9 613 Hero 2/6 619 Hero 4/6
10 613 Hero 2/6 623 Myth 1/6

Mythic+ Rewards

The War Within offers enticing rewards for those who conquer Mythic+ dungeons. The higher your rating, the better the loot, titles, and mounts you can earn.

Achievement Reward
Complete a Mythic+ dungeon on time
Attain a Mythic+ Rating of 1500
Attain a Mythic+ Rating of 2000
Attain a Mythic+ Rating of 2500
Be in the top 0.1% in your region
Dungeon Portals (Level 10+)
Teleport to dungeon entrances

 

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Exclusive Mounts

Achieving high Mythic+ ratings in The War Within not only rewards you with prestigious titles but also with exclusive mounts that showcase your dedication and skill in the game.

Achievement Mount Reward
Keystone Master: Season One Diamond Mechsuit

 

These mounts are a testament to your prowess in the Mythic+ dungeons and are sure to turn heads in Azeroth.

Unlocking Dungeon Portals

One of the most convenient rewards in The War Within Season 1 is the ability to unlock portals to specific dungeons. Completing a Mythic+ dungeon at level 10 or higher within the time limit grants you a portal to that dungeon, allowing you to teleport directly to its entrance. This is especially useful for quickly jumping back into the action or for farming specific dungeons.

Dungeon Portal Reward
Teleport to Ara-Kara, City of Echoes
Teleport to City of Threads
Teleport to The Dawnbreaker
Teleport to The Stonevault
Teleport to Siege of Boralus
Teleport to Grim Batol
Teleport to Mists of Tirna Scithe
Teleport to The Necrotic Wake

Conclusion

The War Within Season 1 in World of Warcraft brings a refreshing yet challenging experience to the Mythic+ dungeons. With new affixes, a mix of brand-new and returning dungeons, and a host of rewards ranging from exclusive mounts to dungeon portals, there’s a lot for players to look forward to. Mastering these dungeons will require not just skill but also a strategic approach to each run. So gear up, coordinate with your team, and dive into the depths of The War Within for a truly rewarding season.