Auto-Pause: What does it mean in gaming?

World of Warcraft – Gameplay Interruption & Automation Control

Auto-Pause refers to a system feature or addon behavior in World of Warcraft (or other games) that automatically halts an action, process, or rotation in response to specific in-game conditions, such as combat starting, target loss, or low health. While not a core WoW feature, Auto-Pause is often seen in combat script tools, WeakAuras, or macro-based setups, where automated sequences or visual alerts are momentarily paused to prevent errors or inefficient ability usage.

How does Auto-Pause function in WoW gameplay?

Auto-Pause creates room for player control when automation isn't ideal. Here's how it works:

  • Script or Macro Triggers: Can pause rotation logic or reminders when out of range, out of mana, or during CC.
  • WeakAura Conditions: Auras stop displaying or tracking when action requirements are no longer valid.
  • Combat Entry/Exit: Some sequences auto-pause when entering combat to avoid pre-cast errors.
  • Manual Override: Players may bind an interrupt key to force-pause ongoing macros or sequences.
  • Auto-Pause features are commonly used in advanced UI setups for Mythic+, arena, or raid encounters to prevent waste and enhance control.

References

What’s next?

Auto-Pause lets you adapt in real-time. Set your conditions—then let your UI get out of your way when it matters most.

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