TBC Classic Anniversary Dungeon Boosting
Dungeon runs for TBC Classic Anniversary realms, from low-level Classic dungeons to every Outland dungeon on Normal and Heroic, plus heroic keys.
31 servicesfrom €3.64

How ordering works
- Pick your options and place the order.
- A manager confirms the details and the method you picked (piloted or self-play) in live chat or Discord.
- We assign a booster; the queue follows your speed option and order time.
- Ask the manager for progress at any time.
- Refunds
- If an order cannot be completed, the refund follows our refund policy. Refund policy
Boost methods explained

- A booster logs in to your account and plays while you stay offline.
- You share the login with the manager; the booster connects through a VPN matched to your region.

- You play your own account in a group or squad with our booster, at a time agreed with the manager.
- Your login is not shared.
- Loot that drops in the group can be traded to you in game.
More answers: FAQ
Dungeons are where most characters find their first real gear, and in The Burning Crusade they also open the road to raids through reputation and heroic keys. Playing them with a pickup group can mean long waits and wipes. Onlyfarms puts a coordinated team in your group instead, so a dungeon is cleared in one steady run.
What you can buy here
- TBC Dungeons Leveling: The Slave Pens or Shadow Labyrinth
- Dungeons Attunements: All five heroic keys or just some
- All TBC Dungeons Run: One of 15 dungeons, or all of them
- WoW TBC Classic Anniversary Heroic Dungeons Boost: One of 15 heroics, or all of them
- WoW TBC Classic Anniversary Primal Nether Farm: 1 to 50 Primal Nether
Classic Dungeons
The older dungeons are sold on these realms too. Low-Level Dungeons lets you pick any dungeon up to level 50, including the Scarlet Monastery wings. For the middle and upper range there are separate lots for Uldaman, Maraudon, the Temple of Atal'Hakkar, Blackrock Depths, Lower and Upper Blackrock Spire, Dire Maul, Stratholme and Scholomance.
Outland Dungeons
Every Burning Crusade dungeon has its own lot, each with Normal and Heroic difficulty: Hellfire Ramparts, The Blood Furnace, The Slave Pens, The Underbog, Mana-Tombs, Auchenai Crypts, Old Hillsbrad Foothills, Sethekk Halls, The Steamvault, Shadow Labyrinth, The Shattered Halls, The Black Morass, The Botanica, The Mechanar, The Arcatraz and Magisters' Terrace. Runs earn reputation with the faction tied to the dungeon, and Heroic runs reward Badges of Justice.
Heroic Access and Bundles
Heroic mode sits behind keys that need Revered with a faction. The Heroic Dungeons Attunements lot works through those chains for the keys you pick or for all five. Once the keys are in hand, Heroic Dungeons and Normal Dungeons let you choose one dungeon or all of them in a single order.
Leveling Through Dungeons
Dungeon Leveling repeats The Slave Pens for levels 58 to 65 or Shadow Labyrinth for 65 to 70, which turns a run of about a quarter of an hour into steady experience and faction reputation. For a full route to 70 see the Leveling section.
How Orders Run
- Pick the dungeon, the difficulty and the extras such as a missing key or entry quest.
- Our manager confirms the details in chat and arranges a time.
- A booster pilots your character, or you join our group in self-play.
- You receive a message when the clear is finished.
Requirements and Keys
Every dungeon lot states the lowest character level that can enter on Normal, while Heroic runs ask for level 70. Some dungeons ask for extra steps: the Shadow Labyrinth needs its own key, the Arcatraz needs the Key to the Arcatraz, Old Hillsbrad and the Black Morass have entry quests, and Magisters' Terrace has a quest for Heroic. The lots include add-ons that complete those steps, so you do not need to do them first. Heroic runs always require the heroic attunement for the dungeon, which is the matching key from a faction at Revered.
What Happens During a Run
A dungeon run is played boss by boss with a team that has done it many times. In piloted mode a booster plays your character and you stay logged out. In self-play you log in at the agreed time and join our group, which lets you keep your login to yourself and still enjoy the clear. Either way the gear that drops, the experience and the reputation go to your character. If you are chasing a particular piece, tell the manager and the team can adjust which bosses they spend the most time on.
Combining Dungeons With Other Goals
Dungeon orders rarely stand alone. A common pattern is to start with the heroic attunements, then run the Normal list to gain levels and reputation, and finish with Heroic clears for badges and the dungeon set. Characters aiming at raids can pair the section with the gear lots, because the badge vendors sell pre-raid pieces. If you are leveling an alt, the dungeon leveling lot repeats the same two dungeons many times, which is often quicker than questing for the same experience.
Why Onlyfarms
- Teams that run these dungeons daily and know every pull.
- Gold, items and reputation earned stay with your character.
- Support in chat and on Discord throughout.
Dungeon FAQ
Can I order Heroic without the key?
Heroic runs need the heroic attunement for that dungeon. Each lot has an Attunement completion option, or you can buy the keys separately.
What level do I need?
Normal Outland runs start at level 60 and rise to 70 for the later dungeons, and Heroic runs need level 70. The exact figure is on each product page.
Will I get the gear that drops?
Everything that drops during the run stays on your character. Drops are random, so for a named piece use a gearing lot that targets it.
Is there a self-play option?
Yes, most dungeon lots let you join the run on your own account beside our team.
How long does a clear take?
A single dungeon is usually finished within one session. The manager confirms the schedule after your order.