CS2 FACEIT and ESEA Boosting

Order FACEIT level or ELO boosts and win packages for FACEIT and ESEA. Choose your target, boosters and speed in the form.

FACEIT rates players with an ELO score that maps to ten skill levels, while ESEA is a separate platform with its own ranked matches. Here you can order a FACEIT level or ELO target, or a set number of wins on either.

What you can order here

FACEIT Rank raises your account to a FACEIT level or an ELO target. Pick Level (slider from 1 to 10) or ELO (slider from 0 to 3,000 in steps of 100). You can add Solo Only, where the booster queues alone, and set the completion speed.

FACEIT Wins delivers the number of wins you order. The form asks for your current FACEIT level (1 to 10), which changes the price, plus one to four boosters and a speed.

ESEA Wins delivers wins in ranked ESEA matches. The form asks for your current ESEA rank (D, C, B, A or G), with the same booster and speed choices.

FACEIT levels and ELO

ELO bands by level. Level 1: 100 to 500. Level 2: 501 to 750. Level 3: 751 to 900. Level 4: 901 to 1,050. Level 5: 1,051 to 1,200. Level 6: 1,201 to 1,350. Level 7: 1,351 to 1,530. Level 8: 1,531 to 1,750. Level 9: 1,751 to 2,000. Level 10: 2,001 and up. Challenger is the top 1,000 players at Level 10.

How it works

  1. Choose your target or number of wins, speed and options, then place the order.
  2. The Onlyfarms team contacts you in live chat or Discord to confirm access method and schedule.
  3. A booster or team is assigned, and you get progress updates while the order runs.
  4. You are notified when the order is complete.

Requirements

  • A Steam account with Counter-Strike 2 and a connected FACEIT account for the FACEIT services.
  • For ESEA Wins, an ESEA account with CS2 linked.

FAQ

Where does a new FACEIT account start?

New FACEIT users with Prime status and enough Premier wins get an ELO converted from their Premier rating. Others start at 1,000 ELO, which is Level 4.

Does one win equal a fixed amount of ELO?

No. ELO gained or lost depends on your team's perceived chance of winning, so a win can be worth different amounts.