Chill Duration %: What Does It Mean in Last Epoch?

In the game Last Epoch, Chill Duration % is a crucial modifier that affects how long the chill status ailment lasts on enemies. A chill is a status effect that reduces the movement speed of affected units, making it a valuable tool for crowd control and damage mitigation in various builds.

Understanding Chill

Chill is a debuff that players can inflict on enemies, slowing their movement speed. This can be particularly useful in managing large groups of enemies or slowing down powerful foes. The effectiveness of chill can be enhanced by increasing the Chill Duration %, allowing the effect to last longer and thus providing a strategic advantage in combat.

Increasing Chill Duration %

Players can increase Chill Duration % through various means:

  • Gear: Certain items and equipment can grant bonuses to Chill Duration %.
  • Passives: Some passive skills in the Passive Skill Tree can enhance the duration of chill effects.
  • Skills: Specific abilities may come with built-in modifiers that increase Chill Duration %.

Strategies for Using Chill Effectively

Maximizing the effectiveness of chill involves strategic planning and build optimization:

  1. Synergize with other debuffs: Pairing chill with other status ailments can compound the debuff effects on enemies, making them more vulnerable and easier to manage.
  2. Control the battlefield: Use chill to slow down fast-moving enemies or to control the pace at which they approach, allowing for better positioning and tactical advantages.
  3. Combine with damage-over-time effects: Slower enemies remain in damage zones longer, increasing the overall damage dealt over time.

Understanding and utilizing Chill Duration % can significantly enhance a player's ability to manage combat scenarios in Last Epoch, offering both defensive and offensive benefits.

Optimize your build for maximum chill!