Health per Minion Kill: What Does It Mean in Last Epoch?
In Last Epoch, Health per Minion Kill is a mechanic that allows players to recover health each time one of their minions kills an enemy. This mechanic is particularly useful for characters focusing on minion builds, enhancing their sustainability in battle.
Mechanics
The Health per Minion Kill mechanic is typically found on gear, skill nodes, or passive abilities. It works by providing a fixed amount of health restoration to the player whenever a minion successfully defeats an enemy. This mechanic can significantly enhance survivability, especially when facing large groups of enemies.
Strategies
- Minion Focus: To maximize the benefits of Health per Minion Kill, players should focus on builds that enhance their minions' damage and kill potential. This can include investing in skills and passives that boost minion attack speed and damage.
- Gear Selection: Look for equipment that provides additional Health per Minion Kill bonuses. Combining multiple sources can increase the health return rate, making it easier to maintain high health levels during combat.
- Passive Tree Optimization: Utilize the passive skill tree to further enhance minion capabilities. This can involve selecting nodes that increase minion damage, health, and other beneficial stats.
Related Mechanics
In addition to Health per Minion Kill, players should consider other mechanics that synergize with minion builds, such as increased minion health and damage. For a comprehensive guide on optimizing minion builds, players can explore the Last Epoch section on Onlyfarms.gg for detailed strategies and advice.