Rest Space in Escape from Tarkov: Levels, Costs and Bonuses

The Rest Space is a hideout module in Escape from Tarkov with three levels. It is a small, passive upgrade: it speeds up how fast your PMC recovers between raids and, at level 3, raises your maximum energy a little. It is not a stamina or in-raid module, which is the most common misunderstanding.

Numbers follow the official Escape from Tarkov wiki Hideout data, edited on 1 November 2026, two days after patch 1.3.0.

Levels, costs and bonuses

LevelCostAlso needsBuild timeBonus
110,000 roubles, 1 Classic matches, 1 Duct tapeVents level 1InstantNegative effects removal rate -10%
275,000 roubles, 1 Magnet, 1 DVD drive, 5 Energy-saving lampGenerator level 12 hoursEnergy regeneration +3 EP/hr, health regeneration +22.8 HP/hr
34 GreenBat lithium battery, 10 Bundle of wires, 5 Capacitors, 5 Power cordNo other module listed10 hoursHealth regeneration +45.7 HP/hr (68.5 HP/hr in total), maximum energy reserve +10

None of the listed items has to be found in raid any more: before patch 1.1.0 the Magnet, the DVD drive (level 2) and the GreenBat batteries (level 3) did. Level 3 has no rouble cost: it is paid entirely in batteries, wires, capacitors and power cords.

What the bonuses are worth

Outside a raid your character regenerates on its own: the wiki gives a starting rate of 456.6 HP per hour, 1 energy and 1 hydration per minute. Against that baseline (calculated from the wiki values, not a wiki figure):

  • Level 2's +3 EP/hr is about 5% of the 60 energy you regain per hour.
  • Level 3's 68.5 HP/hr total is roughly 15% on top of the 456.6 HP/hr base.

So the Rest Space helps you heal between raids a little faster, not dramatically. A Medstation, food and meds still do most of the work. The wiki's health-system page lists Rest Space together with the Medstation as the hideout modules that raise health regeneration, while the Nutrition Unit and Heating raise energy and the Water Collector raises hydration.

The wiki also notes that the Hideout Management skill raises all percentage bonuses from hideout zones by 1% per level (+50% at Elite), and that it rises as you craft and upgrade zones. That applies to the level 1 percentage bonus; the wiki does not say it changes the flat HP/hr and EP/hr values.

Why it matters: the Library

The Rest Space level 3 is a hard requirement for building the Library level 1. The Library asks for 400,000 roubles, books and valuables (the BakeEzy cook book, 2 Chainlets and the Horse figurine must be found in raid), Hideout Management skill level 5 and Rest Space level 3, and takes 54 hours to build. In return it gives +15% raid experience and a +30% boost to the Practical skill group. If you plan to level skills, the Rest Space is on the critical path even though its own bonus is small.

What changed in 1.0 and later

  • Patch 1.1.0 (3 August 2026) simplified construction requirements for some level 1 to 3 hideout zones, removed the Found in Raid condition from some construction materials in both PvP Zone and PvE Zone, shortened some build times and added money requirements to many areas. For the Rest Space the visible change is the found-in-raid one: the rouble costs, items and build times were already the same before the patch.
  • The same patch added Seasonal Characters. They live on separate servers, are independent from PvP Zone and PvE Zone characters and have their progression reset every four to six months, so expect to rebuild modules in a season. The wiki marks seasonal hideout upgrades as not needing found-in-raid items.
  • There is no separate PvE-only Rest Space table: the wiki lists one set of values.

Common mistakes

  • Expecting it to cut energy use in raids. The wiki lists regeneration, an energy cap and a negative-effects bonus, and no in-raid energy saving.
  • Missing prerequisites: level 1 needs Vents level 1 and level 2 needs Generator level 1, so the upgrade stays locked until those are built.
  • Treating it as your main healing upgrade. Its numbers are small next to the baseline regeneration shown above.
  • Skipping it entirely. Without level 3 you cannot build the Library.

Short on roubles for the 75,000 level 2? The shop lists Tarkov roubles.

FAQ

What does the Rest Space do in Tarkov?

It gives passive recovery outside raids: at level 2 it adds 3 EP per hour and 22.8 HP per hour, and at level 3 it raises health regeneration to 68.5 HP per hour in total and adds 10 to your maximum energy. Level 1 is listed as "negative effects removal rate -10%"; the wiki does not break down which effects that covers.

How much does it cost to max the Rest Space?

Level 1 costs 10,000 roubles plus matches and duct tape, level 2 costs 75,000 roubles plus four item types, and level 3 costs only items: batteries, wires, capacitors and power cords. Build times are instant, 2 hours and 10 hours.

Do I need the Rest Space for anything else?

Yes. Rest Space level 3 is required for Library level 1, along with Hideout Management skill level 5.

Is the Rest Space different in PvE?

The official wiki has no separate PvE values and shows a single table. Seasonal Characters are separate profiles with their own progression.

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