General Gaming Wiki

Gaming has its own language. Teammates call a "rotation", patch notes promise "desync fixes", and the settings menu asks whether you want render scale at 80 or 100 percent. This part of the Onlyfarms wiki explains the words that turn up in almost every game rather than in one title: the slang you see in chat, combat and shooter mechanics, interface and control options, graphics and performance settings, online and server terms, and the rules around bans and mods.

Each entry answers three questions in plain English: what the term means, where you will run into it, and what it changes for you as a player. When a word means different things in different games, the entry says so and gives real examples.

The terms below are grouped by topic, so you can read a whole area in one go — everything that affects how smoothly your game runs, for example, or the vocabulary you need to follow a dungeon run or a ranked match. Concepts that exist in only one game, such as a Tarkov hideout module or a Path of Exile 2 support gem, live in that game's wiki instead.

Found a term that is missing or out of date? Tell us through the contact page.

Slang & player types

Words you will see in chat and voice: from GG and rekt to tryhards and LFG posts.

  • Gaming Slang & Chat TermsGlossaryWhat GG, one-shot, party wipe, proximity chat, pwned, queue dodge, scrub and alt mean in games, where the words come…

Strategy & teamplay

How players plan fights, share resources and adapt when the meta changes.

  • Strategy, Meta & Teamplay TermsGlossaryMeta shifts, power spikes, funneling, wave clear, skill cap, power fantasy, multiboxing, speedrun timers and asymmetric gameplay explained with examples.
  • RotationRotation means a team moving between objectives, a map or item pool…
  • Friendly fireFriendly fire is damage to teammates.

Combat & shooter mechanics

Aiming, hit feedback, cooldowns and the small systems that decide a fight.

  • Combat Abilities & Action Mechanics GlossaryGlossarySkill cooldowns, combat rolls, damage ticks, mobility skills, rage, second wind, animation cancelling and input buffers explained with game examples.
  • Shooter Aiming & Gunplay TermsGlossaryBullet spread, recoil control, hit detection, secondary fire and quick swap explained with examples from Counter-Strike, VALORANT, Apex and Half-Life.
  • Aim-down-sightsWhat aim down sights means, how ADS speed is measured in milliseconds,…
  • Hit markerA hit marker is the on-screen and audio signal that a shot…
  • ReticleA reticle is the aiming mark on screen.
  • Hit stopHit stop freezes attacker and target for a few frames when an…

More in this topic:Tab target

Progression, world & loot

Levelling, stats, loot and how game worlds guide you from one area to the next.

  • Game World, Movement & Navigation TermsGlossaryContextual actions, momentum, player hubs, shared worlds, staging areas, traversal, utility belts, jump pads and signposts: how games guide movement.
  • RPG Progression, Stats & Loot TermsGlossaryConsumables, XP curves, stat modifiers, mana and stamina, tech trees, upgrade paths, resource nodes, instance loot, save slots and grinding…

More in this topic:Jump pad, Strength stat

Economy, cosmetics & monetization

In-game money, trading, cosmetics, gacha and how games make players spend.

  • r6 Marketplace The Rainbow Six Siege Marketplace is closed since 27 Dec 2025 after…
  • Vanity itemA vanity item changes how a character looks, not how it plays.

Interface, HUD & controls

What is on your screen and how you control it: key binds, overlays, HUD elements.

  • Controls & Input Settings GlossaryGlossaryToggle vs hold, default settings, mouse smoothing, cursor lock, split screen, swipe gestures, twin-stick controls and the run button explained.
  • HUD & On-Screen Elements GlossaryGlossaryBoss health bars, kill feeds, minimap icons, item highlights, timer bars, toasts, tooltips, trackers, sound cues and damage indicators explained.
  • KeybindA keybind links a key or mouse button to a game action.
  • In-game overlayAn in-game overlay is a layer drawn over a running game.

Graphics & performance

Settings that change how a game looks and how smoothly it runs.

  • Render scaleWhat render scale means in games, how percentages affect pixel count and…
  • VignetteA vignette darkens the screen edges.

More in this topic:Depth of field

Online play, patches & errors

Servers, connection problems, versions and the technical side of playing online.

  • DesyncDesync means your game and the server disagree about what happened.
  • SunsettingSunsetting means a studio retires gear caps, content or a whole online…
  • VersionWhat a game version number means, how Tarkov 1.3.0.0.48484, Minecraft 26.x and…

More in this topic:Telemetry, Prologue, Server region, Queue position

Cheats, mods & bans

Mods, cheats and the penalties games hand out for breaking the rules.

  • Cheats, Mods & Bans GlossaryGlossaryWhat no-clip, save editors, teleport hacks, mod menus, trade bans and soft bans mean in games, which are harmless offline…
  • Soft banA soft ban limits matchmaking, ranked play or rewards instead of closing…

All general terms A–Z

Game wikis