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Relics are how Nightfarers grow stronger between expeditions in Elden Ring Nightreign. They come in red, blue, yellow and green, and each fits a vessel slot of the same colour, while grey slots take any colour. A relic carries up to three abilities, and every ability on it is different. This lot delivers 3 to 30 random Grand Relics, the three-effect kind, on PC, PlayStation or Xbox.
| Relics | Items that upgrade Nightfarers between expeditions; they come in red, blue, yellow and green and go into vessel slots of the matching colour (grey slots take any colour) |
|---|---|
| Abilities per relic | A relic holds up to three abilities; a relic cannot repeat the same ability |
| Grand scenic flatstone | Buying a grand scenic flatstone turns it into a random relic with three effects |
| Where relics come from | Expedition rewards (win or lose, better on tougher expeditions), plus the Small Jar Bazaar and Collector Signboard |
| Relic colours | Relics come in red, blue, yellow and green and fit the vessel slot of the matching colour; wild-card slots take any colour. |
| Relic ability rules | A relic cannot repeat an ability and cannot hold more than one Attack Power ability or more than one Character-exclusive ability. |
| Relic sizes and sale value | Spare relics sell for Murk: 150 for a small relic, 350 for a medium one and 550 for a large one. Relics with fixed effects from vendors, quests or boss kills cannot be sold. |
| Scenic flatstones | A Scenic Flatstone turns into a random relic with one to three effects; a Grand Scenic Flatstone always gives a relic with three effects. |
| Deep Relics | Deep Relics come only from Deep of Night expeditions, fit extra slots that unlock after the first Deep of Night run, and take effect only in that mode. |
| Platforms | PC, PlayStation, Xbox |
| Completion methods | Piloted, Self-play |
| Random grand relics | 3 to 30 |
No. Relics from expedition rewards and flatstones are random in colour and effects. The slider sets how many are delivered.
Yes, relics with random effects sell for Murk. Relics with fixed effects do not.


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