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Augments are the passive modifiers on Prototype gear in The Division 2, and they get stronger the more they are used. This lot raises the Augments of your Prototype pieces to a chosen level, from 1 up to 10, using the Prototype Cores that the upgrades require. You pick the level range and the number of Augments, from 1 to 15.
| Augment pool | Quantum, Echo, Atomize, Amalgam, Trapper, Entropy, Anomaly, Paradox, Synesthesia |
|---|---|
| Effects | Quantum: small chance of temporary immunity; Echo: bullets can deal damage twice; Atomize: grenade radius and damage |
| Progression | Augments improve through use; rerolling and upgrading cost Prototype Cores |
| Normalization | Augments are disabled in Raids and the Incursion; PvP uses separate balance values |
| Level range on the lot | Augment levels 1 to 10 |
No. In Raids and the Incursion Prototype Augments are disabled and stats are normalized, and PvP applies its own balance values to them.
It can be rerolled for a different effect, and you choose whether to keep the new result or the old one.


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