ADS Speed in Call of Duty: What It Is and What Changes It

ADS speed is the time a weapon needs to go from the hip to fully aimed through its sight. The patch notes for Call of Duty list it in milliseconds, usually under a name such as "Aim Down Sight time" or "ADS In Speed". A lower number means a faster weapon, and the difference between two builds is often only 20 to 50 ms.

The page uses figures from the official Modern Warfare 4 and Warzone patch notes, read on 2 November 2026. Modern Warfare 4 launched on 23 October 2026. Warzone still runs Black Ops 7 Season 06 until the Modern Warfare 4 integration on 6 November 2026, so numbers from both games appear and are labelled.

What the number means

ADS speed measures only the raise of the sight. Three other values are easy to mix up with it:

TermWhat it covers
ADS speed (ADS time, ADS In Speed)Time to bring the sight up, in ms
ADS movement speedHow fast you walk while aimed, in m/s
Sprint-to-fireDelay between ending a sprint and being able to shoot

The glossary entry on handling terms lists all four handling stats. The sprint-to-fire page covers the third row.

Real values from patch notes

Weapons carry a base ADS time, and attachments add or remove from it. These entries show the scale:

Game and dateItemChange
Modern Warfare 4, 28 October 2026PPSh-41ADS In Speed 300 ms to 280 ms (-7%)
Warzone, 21 April 2026Redwell Gorgon Grip (Strider 300)ADS time 35 ms to 30 ms
Warzone, 21 April 2026Hatch Quick Grip (Strider 300)ADS time 65 ms to 50 ms
Warzone, 21 April 2026Carnation Fast Mag (Strider 300)ADS time slowed 10 ms to 15 ms
Warzone, 21 April 20261mW Instinct Laser Array (Strider 300)ADS time slowed 15 ms to 25 ms
Warzone, 14 October 2026Warpath Blitz Kit (Sokol 545)ADS improvement 20 ms to 30 ms

Two points follow from the table. A grip can be worth more than a whole weapon retune: the Hatch Quick Grip swing alone is 15 ms. And even a magazine or a laser can slow the sight, so the stat bars in Gunsmith matter more than attachment names.

Where ADS speed comes from in each game

Modern Warfare 4. Infinity Ward lists rear grips and combs as the attachment types that change ADS speed, and both also change sprint-to-fire speed (combs add flinch resistance and ADS idle sway). Stocks affect mobility, accuracy and flinch resistance. Gunsmith shows five bars (Damage, Range, Accuracy, Mobility, Handling) with a Details menu for the underlying numbers, and Advanced Weapon Stats are available from launch. Attachments are earned once and then available on every weapon that can use them.

Warzone (Black Ops 7). Stocks trade ADS speed against flinch resistance. In the 22 January 2026 update, SMG stocks gained a larger ADS benefit (for example 11% to 15%) while their flinch resistance penalty fell from 15% to 5%. Black Ops Royale, a Warzone mode, adds rarity tiers with their own ADS bonuses, such as a 30% benefit at Uncommon on the Swordfish A1 Scout archetype (21 April 2026 notes).

The base time belongs to the weapon

Every weapon has its own starting ADS time, and attachments modify that figure. Tuning also changes it between seasons: the PPSh-41 moved from 300 to 280 ms on 28 October 2026, five days after Modern Warfare 4 launched, and Warzone notes adjust individual grips by 5 to 15 ms at a time. Numbers copied from one game or one season therefore stop being reliable quickly, and the Gunsmith bar on the day you build is the only current reference.

Common mistakes

  • Reading ADS speed as ADS movement speed. The Momentum perk in Warzone (introduced 10 March 2026) lists a 13% ADS movement speed boost, which is walking speed while aimed. The 21 April notes did cut its jump and slide ADS speed by 30%, so check the current text before counting on it.
  • Stacking attachments without checking what else they slow. The Instinct laser listed above went from 15 ms to 25 ms of ADS time, so a laser can cost speed as well as add aim help.
  • Copying a ms value from a video from an earlier season. Check the Gunsmith bar on the day you build.

FAQ

What is a good ADS speed in Call of Duty?

There is no fixed number, because every weapon starts from a different time. As a reference, the PPSh-41 in Modern Warfare 4 sits at 280 ms after tuning, and Warzone patches move single attachments by 5 to 15 ms.

Does ADS speed matter in Warzone?

Yes, but together with flinch resistance and sprint-to-fire. Raven's Warzone notes pair an ADS benefit with a flinch resistance penalty on stocks, so a stock chosen for fast sights usually costs some stability.

Is ADS speed shown in the game?

Modern Warfare 4 and Warzone show a Handling bar in Gunsmith, and Modern Warfare 4 adds a Details menu with underlying values.

Does ADS speed change with perks?

Rarely, and read the perk text closely. Warzone's Momentum lists 13% ADS movement speed, which is movement while aiming, not the time to raise the sight. None of the 18 Modern Warfare 4 multiplayer perks mentions ADS time.

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