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Prime Evil Power Leveling - Diablo 4

  • Reputation track of one Splinter of Evil
  • 8 activity modifiers and 6 power upgrades per track
  • Fire, Cold or Physical Iconic Power
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Prime Evil Power Leveling - Diablo 4
Select Splinter
Splinter Rank
18
Completion Speed
€14.57
Add to cart €14.57

Prime Evil Power Leveling raises the reputation track of one Splinter of Evil, the core mechanic of Season 15. After the seasonal questline you carry the Splinter of Diablo, Baal or Mephisto, and an Iconic Power of that Prime Evil erupts from you in combat with Fire, Cold or Physical damage. Each track holds eight activity modifiers and six upgrades to that Iconic Power, earned through the activities tied to the Splinter. You pick the Splinter and the rank range.

Key facts

MechanicSplinters of Evil, the Season 15 mechanic of Season of Hell's Legacy (from 15 September 2026)
How you get themSeasonal questline with Deckard Cain: the echoes of Diablo beneath Tristram Cathedral, Baal at Arreat Summit and Mephisto in the Durance of Hate
Iconic PowersDiablo: Flames of Metus (Fire); Baal: Ice of Excidium (Cold); Mephisto: Ghosts of Odium (Physical)
Track content8 activity modifiers and 6 Iconic Power upgrades per reputation track
Splinter of TerrorModifies Helltide, Infernal Hordes and the Tree of Whispers
Splinter of DestructionModifies The Undercity, Lair Bosses and the Tree of Whispers
Splinter of HatredModifies The Pit, Nightmare Dungeons and the Tree of Whispers
LimitOne Splinter at a time; it makes you more vulnerable to its own Prime Evil
SwitchingAnother Splinter from the largest Waking Nightmares changes the track
Unlock ruleCompleting the seasonal questline unlocks Prime Evil Powers for all characters in that partition (Normal/Hardcore and Normal/SSF)
Fix (3.2.3)Patch 3.2.3 (14 October 2026) blocks using a Splinter before the questline is complete
Where unlocks applyModifiers and upgrades are unlocked through War Plans

The three Splinter tracks

  • Splinter of Terror (Diablo, Flames of Metus, Fire): modifies Helltide and Infernal Hordes.
  • Splinter of Destruction (Baal, Ice of Excidium, Cold): modifies The Undercity and Lair Bosses.
  • Splinter of Hatred (Mephisto, Ghosts of Odium, Physical): modifies The Pit and Nightmare Dungeons.
  • All three also modify the Tree of Whispers.

What you get

  • The chosen track raised across the Splinter Rank range you set: 1 to 8 for Destruction and Hatred, while for Terror the slider moves in two steps, 1 to 4 and 4 to 8.
  • The activity modifiers and Iconic Power upgrades reached on the way.
  • War Plans progress, loot and materials from the activities played for the reputation.
Note: you bear one Splinter at a time, and it makes you more vulnerable to its own Prime Evil. Moving to another track takes a new Splinter from the largest Waking Nightmares.

Requirements

  • The Season 15 questline finished: it unlocks Prime Evil Powers for every character in that partition.
  • Lord of Hatred for the War Plans part, since the season hands out the modifiers and upgrades through War Plans.

Prime Evil Power FAQ

Can a bug block my track?

Using a Splinter before finishing the questline could lock a character out of Prime Evil Powers. Patch 3.2.3 of 14 October 2026 prevents it, and a character that is already stuck regains access once the questline is done on a new character in the same partition.

Which Splinter should I pick?

The one whose activities you play most: Terror for Helltide and Infernal Hordes, Destruction for The Undercity and Lair Bosses, Hatred for The Pit and Nightmare Dungeons.

How ordering works

  1. Pick your start and target and place the order.
  2. A manager agrees a schedule with you in live chat or Discord.
  3. We assign a booster; the queue follows your speed option and order time.
  4. Ask the manager for progress at any time.
Speed
Normal keeps your place in the regular queue. Express gives the order higher priority, Super Express the highest priority we offer.

More answers: FAQ

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