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Mutilator Plate is a Necromancer unique chest armor that rewrites how Blood Lance treats you. The skill stops being a risk to your own health and becomes a source of protection.
| Item type | Unique chest armor |
|---|---|
| Class | Necromancer |
| Unique power | You are Blood Lanced; the damage becomes Fortify for 5% of Maximum Life with a 10% Blood Orb chance; Blood Lance deals increased damage. |
| Fixed affixes | Primary Core Stat; Skill Ranks to Blood Lance |
| Skill affected | Blood Lance (Necromancer Core Skill) |
| Lair Boss loot table | Duriel, King of Maggots |
| Hoard key | 1x Greater Lair Key, spent on the Hoard after the kill; Torment 1 or higher |
| Boss location | The Gaping Crevasse, east of Gea Kul in Kehjistan |
| Boss Trophy | Shard of Agony, transmuted in the Horadric Cube into a Unique from this table |
| Drop rule | Drops from level 1 and in any difficulty since Season 15 |
With the plate on, you are Blood Lanced yourself. When Blood Lance would deal damage to you, it instead Fortifies you for 5% of your Maximum Life, and it has a 10% chance to form a Blood Orb.
On top of that, Blood Lance deals increased damage. So the same skill that fuels the defensive effect is also the one the item makes stronger, which keeps a Blood Lance build focused on a single skill.
Blood Lance is a Core Necromancer skill that costs Essence. It throws a lance that hits an enemy and ricochets to another one, leaves the enemies it hits lanced, and deals damage to every other lanced enemy each time it connects. Fortify, which the plate hands out, is a second reservoir of Life that drains over time to heal you. The chest armor also always drops with Skill Ranks to Blood Lance, in line with its single-skill focus.
Blood Lance upgrades named in the game data include Overpower (it consumes 2 Overpower stacks to throw an extra lance), Gore Quills (every third cast forms a Blood Orb) and Fortify (4% of Maximum Life as Fortify when it hits an enemy that is already lanced). The plate's own Fortify and Blood Orb effects run through the same lance, so those upgrades add to what the chest piece does.
Only the Necromancer. The chest armor is restricted to that class.
Both halves of the power name Blood Lance, so the item is only worth wearing in a build that casts it.
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