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Willful Hamartia is an Arc Linear Fusion Rifle for the Power slot that fires Heavy ammo. Its intrinsic is the Adaptive Burst, and the ornament it unlocks at Gear Tier 5 is called Willful Hamartia.
| Weapon type | Linear Fusion Rifle, Heavy ammo, Power slot |
|---|---|
| Damage type | Arc |
| Intrinsic frame | Adaptive Burst |
| Left trait column | Lone Wolf, Tap the Trigger, Envious Assassin, Rapid Hit, Slideways, Successful Warm-Up, High-Impact Reserves |
| Right trait column | Headseeker, Kickstart, Bait and Switch, Precision Instrument, Reservoir Burst, Offhand Strike, Jolting Feedback |
| Origin trait | Fleet Footed, Roar of Battle, Wild Card |
| Tier 5 ornament | Willful Hamartia |
| Gear Tier upgrades | Tier 3 enhanced weapon mods; Tier 4 enhanced first two components; Tier 5 enhanced origin trait, ornament and Combat Flair |
| Obtained from | Trials of Osiris attunement pool; Saint-14 focuses Trials gear with Trials engrams |
| Perk rolls | Random perks; the weapon cannot be reacquired from Collections |
The two trait columns of Willful Hamartia draw from these pools. The left column can roll Lone Wolf, Tap the Trigger, Envious Assassin, Rapid Hit, Slideways, Successful Warm-Up and High-Impact Reserves. The right column can roll Headseeker, Kickstart, Bait and Switch, Precision Instrument, Reservoir Burst, Offhand Strike and Jolting Feedback.
Its origin trait can be Fleet Footed, Roar of Battle or Wild Card. Gear Tier is a ladder of upgrades: Tier 3 unlocks enhanced weapon mods, Tier 4 enhances the first two weapon components, and Tier 5 enhances the origin trait and unlocks the ornament and a Combat Flair.
Trials of Osiris runs from Friday reset to Tuesday reset on every weekend except Iron Banner weeks. Willful Hamartia is in the Trials attunement pool, and Saint-14 focuses tiered Trials gear with Trials engrams.
Arc. It is a Legendary Linear Fusion Rifle, not an Exotic, and it uses Heavy ammo.
Any perk from the two trait pools above. A random roll takes whatever drops, a roll with one chosen perk targets a single perk from the list, and a god roll targets two of them.
Every weekend from Friday reset to Tuesday reset, except in Iron Banner weeks, when Iron Banner takes the slot.
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