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All or Nothing is a Pulse Rifle for the Kinetic slot that deals Strand damage with Primary ammo, and this lot farms it with the perks and the tier you choose.
| Weapon type | Pulse Rifle; Primary ammo, Kinetic slot |
|---|---|
| Damage type | Strand |
| Intrinsic trait | Dynamic Heat Weapon: a heat-based weapon with higher base damage and bonus damage against powerful combatants; it builds a lot of heat, a reload vents it, overheating forces a long vent, and it cools quickly between shots |
| Champion counter | Overload Champions (disruption) |
| Left trait column | Firefly, Cooling Baubles, Slice, Delicate Tuning, Zen Moment, Perpetual Motion and Keep Away |
| Right trait column | Tear, Desperado, Kill Clip, Sword Logic, Headseeker, Hatchling and Thermal Atomization |
| Origin trait | Air-Cooled Core |
| Where to get it | Renegades weapon set; Spider's Special Orders |
| Gear tiers | Drops carry a tier from 1 to 5; higher tiers add perks and enhanced mods, with special traits at Tier 5 |
Dynamic Heat Weapon is what defines All or Nothing: a heat-based weapon with higher base damage and bonus damage against powerful combatants; it builds a lot of heat, a reload vents it, overheating forces a long vent, and it cools quickly between shots. It counts as a counter to Overload Champions (disruption).
The left trait column can roll Firefly, Cooling Baubles, Slice, Delicate Tuning, Zen Moment, Perpetual Motion or Keep Away. The right trait column can roll Tear, Desperado, Kill Clip, Sword Logic, Headseeker, Hatchling or Thermal Atomization. The origin trait is Air-Cooled Core.
It is part of the Renegades weapon set, and Spider lists it in his Special Orders.
Yes. Under Weapon Perks, pick the roll with 1 chosen perk or the God Roll with 2 chosen perks and name the perks; the pool is the one listed above. With random perks, the drops decide.
Tiers build on one another: higher tiers add more perks, enhanced mods and, at Tier 5, special traits. The option sets the tier the weapon is farmed at.
A heat-based weapon with higher base damage and bonus damage against powerful combatants; it builds a lot of heat, a reload vents it, overheating forces a long vent, and it cools quickly between shots.
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