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Drang is a Legendary Sidearm that deals Solar damage, uses Primary ammo in the Energy slot and runs on the Together Forever intrinsic.
| Weapon type | Sidearm; Primary ammo, Energy slot |
|---|---|
| Damage type | Solar |
| Intrinsic trait | Together Forever: final blows reload the weapon and overflow a bonus damage round into Sturm, an exotic Hand Cannon |
| Champion counter | Barrier Champions (shield-piercing) |
| Left trait column | Moving Target, Disruption Break, Collective Pugilism, Discord, Loose Change, Envious Assassin and Heal Clip |
| Right trait column | Burning Ambition, Frenzy, Incandescent, Master of Arms, Eye of the Storm, Binary Orbit and Aggregate Charge |
| Origin trait | Vanguard Determination or Roar of Battle |
| Where to get it | Edge of Fate weapon pool; Banshee-44; weekly Vanguard Arms reward; Seasonal Weapon Engram (Tenet of Bravery) |
| Gear tiers | Drops carry a tier from 1 to 5; higher tiers add perks and enhanced mods, with special traits at Tier 5 |
Together Forever is the intrinsic of Drang: final blows reload the weapon and overflow a bonus damage round into Sturm, an exotic Hand Cannon. It counts as a counter to Barrier Champions (shield-piercing).
The left trait column can roll Moving Target, Disruption Break, Collective Pugilism, Discord, Loose Change, Envious Assassin or Heal Clip. The right trait column can roll Burning Ambition, Frenzy, Incandescent, Master of Arms, Eye of the Storm, Binary Orbit or Aggregate Charge. The origin trait slot lists Vanguard Determination and Roar of Battle. The older Drang from the Exodus Black world quest on Nessus has a different pool; this is the re-issued version.
This is the Edge of Fate version. Banshee-44 sells it, it can show up as the weekly Vanguard Arms reward on the Seasonal Hub track, and it sits in the Seasonal Weapon Engram at the Tenet of Bravery vendor (bought with Legendary Marks).
Yes. Under Weapon Perks, pick the roll with 1 chosen perk or the God Roll with 2 chosen perks and name the perks; the pool is the one listed above. With random perks, the drops decide.
Tiers build on one another: higher tiers add more perks, enhanced mods and, at Tier 5, special traits. The option sets the tier the weapon is farmed at.
Final blows reload the weapon and overflow a bonus damage round into Sturm, an exotic Hand Cannon.
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