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This exceeded my expectations. The order was professional and everything was done ahead of schedule.
No Reprieve is a Stasis Shotgun built around the Pinpoint Slug Frame. The lot delivers it with random perks or with the perks you ask for.
| Weapon type | Shotgun in the Kinetic slot, Special ammo |
|---|---|
| Damage type | Stasis |
| Frame | Pinpoint Slug Frame: a single-slug shotgun frame whose recoil stays more predictably vertical |
| Origin trait | Right Hook: melee damage gives the weapon better target acquisition and range for a short time |
| Trait column 1 | Feeding Frenzy, Stats for All, Steady Hands, Surplus, Triple Tap, Outlaw, Pugilist |
| Trait column 2 | Snapshot Sights, Wellspring, Surrounded, Focused Fury, Harmony, Headstone, Swashbuckler |
| Source line in Collections | Season of Plunder |
| Crafting | Craftable. The Pattern unlocks after 5 Deepsight extractions on the weapon. |
No Reprieve is a Stasis Shotgun for the Kinetic slot that uses Special ammo. Its intrinsic is the Pinpoint Slug Frame, a single-slug shotgun frame whose recoil stays more predictably vertical. The origin trait is Right Hook: melee damage gives the weapon better target acquisition and range for a short time. Its Collections entry credits Season of Plunder.
The current version rolls Feeding Frenzy, Stats for All, Steady Hands, Surplus, Triple Tap, Outlaw and Pugilist in trait column 1, and Snapshot Sights, Wellspring, Surrounded, Focused Fury, Harmony, Headstone and Swashbuckler in trait column 2. No Reprieve is craftable: its Pattern record asks for 5 Deepsight extractions on the weapon. Crafted weapons can reach Gear Tier 5 through the Weapon Level Boost slot.
Yes. Unlock its Pattern with Deepsight extractions, then shape it at the Relic in The Enclave.
No. The current No Reprieve has no gear-tier slot in the game data, so the order form has no Weapon Tier option and the copies come without a tier. A crafted copy is a different case: Update 9.7.0 lets crafted weapons reach the power of Gear Tier 5 through the Weapon Level Boost slot.
With 'Roll with random perks' the drop decides the perks. A roll with 1 chosen perk fixes one perk and a God Roll with 2 chosen perks fixes two; you name them and a pro player is told which.
More answers: FAQ
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