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The Call is a Legendary sidearm that deals Strand damage with the Micro-Missile Frame from the kinetic slot: it belongs to the Pale Heart weapon set from The Final Shape.
| Weapon type | Legendary Sidearm; kinetic slot, special ammo |
|---|---|
| Element | Strand |
| Intrinsic frame | Micro-Missile Frame: Fires self-propelled micro-missiles that explode on impact for high damage. |
| Launcher barrel options | Volatile Launch, Confined Launch, Countermass, Hard Launch, Linear Compensator, Quick Launch, Smart Drift Control |
| Magazine options | Appended Mag, Tactical Mag, Extended Mag, Alloy Magazine, Flared Magwell, High-Velocity Rounds, Implosion Rounds, High-Explosive Ordnance |
| Trait column 1 perks | Subsistence, Strategist, Lead from Gold, Slice, Beacon Rounds, Demolitionist, Stats for All, Reconstruction, Impulse Amplifier |
| Trait column 2 perks | One for All, Desperate Measures, Adrenaline Junkie, Vorpal Weapon, Golden Tricorn, Multikill Clip, Hatchling, Aggregate Charge, Chaos Reshaped |
| Enhanced perks | Every one of these trait perks has an enhanced version. |
| Origin traits | Dealer's Choice: Final blows with this weapon grant a small amount of Super energy. Equipping multiple weapons from the Pale Heart increases this effect. |
| Where to get it today | Exploring the Pale Heart (Collections source); Pale Heart weapon focusing at Ghost |
| Crafting pattern | Has a crafting pattern; crafted weapons and raid Adepts that can be reshaped reach Gear Tier 5 through Weapon Level Boost |
What sets it apart is the Micro-Missile Frame, which the game sums up as "Fires self-propelled micro-missiles that explode on impact for high damage." Origin trait Dealer's Choice: Final blows with this weapon grant a small amount of Super energy. Equipping multiple weapons from the Pale Heart increases this effect.
Trait column one of The Call can roll Subsistence, Strategist, Lead from Gold, Slice, Beacon Rounds, Demolitionist, Stats for All, Reconstruction and Impulse Amplifier. Trait column two can roll One for All, Desperate Measures, Adrenaline Junkie, Vorpal Weapon, Golden Tricorn, Multikill Clip, Hatchling, Aggregate Charge and Chaos Reshaped. Every one of these trait perks has an enhanced version. The launcher barrel slot offers seven options and the magazine slot eight.
You find The Call by exploring the Pale Heart: Collections lists that as its source, and the Pale Heart weapon focusing in Ghost's menu shows it next to No Hesitation, Embraced Identity and False Idols.
A crafting pattern exists for it in the game data, and crafted weapons can reach Gear Tier 5 through Weapon Level Boost, as Update 9.7.0 describes.
With a roll with 1 chosen perk the pro player aims for one perk you name, such as Beacon Rounds; with a God Roll with 2 chosen perks you name two that must sit on the same weapon, such as Beacon Rounds and Adrenaline Junkie.
Trait column one has nine perks, led by Subsistence, and column two has nine, starting with One for All.
More answers: FAQ
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