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Path of Trag'Oul is a Necromancer unique pair of boots that upgrades Bone Prison from a crowd-control tool into an attacker. The prison becomes larger and shoots at whoever is trapped inside.
| Item type | Unique boots |
|---|---|
| Class | Necromancer |
| Unique power | Bone Prison covers a larger area and fires Bone Splinters at trapped enemies; each splinter hit adds 2 Maximum Essence for 10 seconds. |
| Fixed affixes | Primary Core Stat; Skill Ranks to Bone Prison |
| Skill affected | Bone Prison (Necromancer Macabre Skill) |
| Lair Boss loot table | Duriel, King of Maggots |
| Hoard key | 1x Greater Lair Key, spent on the Hoard after the kill; Torment 1 or higher |
| Boss location | The Gaping Crevasse, east of Gea Kul in Kehjistan |
| Boss Trophy | Shard of Agony, transmuted in the Horadric Cube into a Unique from this table |
| Drop rule | Drops from level 1 and in any difficulty since Season 15 |
Bone Prison traps a larger area and fires a volley of Bone Splinters at the enemies trapped within it. Each time one of those Bone Splinters hits an enemy, your Maximum Essence is increased by 2 for 10 seconds.
A large number of splinters hitting many trapped targets means the Essence bonus refreshes constantly. For a build that spends Essence quickly, the boots turn a defensive cast into both damage and extra resource room.
Bone Prison is a Macabre skill of the Necromancer with a cooldown: it unearths a prison of bone that surrounds the target area for several seconds. Its upgrades include ones that return Essence or reduce your cooldowns for every enemy trapped. Bone Splinters, whose name the boots borrow, is the Necromancer's Basic skill, which fires a spread of bone shards. The boots always drop with Skill Ranks to Bone Prison.
Two Bone Prison upgrades from the game data pair well with the boots: Essence Generation (casting it generates 50 Essence, and 25 more when a Boss is trapped) and Cooldown Reduction (0.5 seconds off your active cooldowns for each enemy trapped, up to 5 seconds).
Only the Necromancer.
10 seconds. Each time one of the boots' Bone Splinters hits an enemy, your Maximum Essence rises by 2 for 10 seconds.
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