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Embraced Identity is a Void sniper rifle for the energy slot, built on the Adaptive Frame; it belongs to the Pale Heart weapon set from The Final Shape.
| Weapon type | Legendary Sniper Rifle; energy slot, special ammo |
|---|---|
| Element | Void |
| Intrinsic frame | Adaptive Frame: A well-rounded grip, reliable and sturdy. |
| Anti-Champion effect | Barrier, built in by archetype since Update 9.7.0 |
| Barrel options | Arrowhead Brake, Chambered Compensator, Corkscrew Rifling, Extended Barrel, Fluted Barrel, Full Bore, Hammer-Forged Rifling, Polygonal Rifling, Smallbore, Full Choke, Rifled Barrel |
| Magazine options | Accurized Rounds, Appended Mag, Tactical Mag, Extended Mag, Steady Rounds, Alloy Magazine, Flared Magwell |
| Trait column 1 perks | Permeability, Destabilizing Rounds, Rewind Rounds, Opening Shot, Reconstruction, Attrition Orbs, Demolitionist, Withering Gaze, Vorpal Weapon |
| Trait column 2 perks | Fourth Time's the Charm, Redirection, Precision Instrument, High Ground, Moving Target, Box Breathing, Elemental Capacitor, Elemental Honing, Aggregate Charge |
| Enhanced perks | Every one of these trait perks has an enhanced version. |
| Origin traits | Dealer's Choice: Final blows with this weapon grant a small amount of Super energy. Equipping multiple weapons from the Pale Heart increases this effect. |
| Where to get it today | Exploring the Pale Heart (Collections source); Pale Heart weapon focusing at Ghost |
| Crafting pattern | Has a crafting pattern; crafted weapons and raid Adepts that can be reshaped reach Gear Tier 5 through Weapon Level Boost |
Its Adaptive Frame is described in game as "A well-rounded grip, reliable and sturdy." Its origin trait, Dealer's Choice, works like this: Final blows with this weapon grant a small amount of Super energy. Equipping multiple weapons from the Pale Heart increases this effect.
Trait column one of Embraced Identity can roll Permeability, Destabilizing Rounds, Rewind Rounds, Opening Shot, Reconstruction, Attrition Orbs, Demolitionist, Withering Gaze and Vorpal Weapon. Trait column two can roll Fourth Time's the Charm, Redirection, Precision Instrument, High Ground, Moving Target, Box Breathing, Elemental Capacitor, Elemental Honing and Aggregate Charge. Every one of these trait perks has an enhanced version. The barrel slot offers eleven options and the magazine slot seven.
Collections names exploring the Pale Heart as the source of Embraced Identity, and the Pale Heart weapon focusing offered by your Ghost lists it alongside Pro Memoria, Bold Endings and The Call.
A crafting pattern exists for it in the game data, and crafted weapons can reach Gear Tier 5 through Weapon Level Boost, as Update 9.7.0 describes.
With a roll with 1 chosen perk the pro player aims for one perk you name, such as Destabilizing Rounds; with a God Roll with 2 chosen perks you name two that must sit on the same weapon, such as Destabilizing Rounds and Elemental Capacitor.
More answers: FAQ
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