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Timelost Fatebringer is the Timelost variant of the Vault of Glass Hand Cannon, and this lot farms it with random perks or with the perks you name.
| Weapon type | Hand Cannon; Primary ammo, Kinetic slot |
|---|---|
| Damage type | Kinetic |
| Intrinsic trait | Adaptive Frame: a well-rounded, reliable frame |
| Origin trait | Timelost Magazine: final blows grant bonus Super energy; after your Super ends the magazine size doubles for a long time and reloads from reserves |
| Left trait column | Osmosis, Opening Shot, Keep Away, Rewind Rounds, To the Pain, Kinetic Tremors, Explosive Payload, Stopping Power and Impromptu Ammunition |
| Right trait column | Frenzy, Eye of the Storm, Firefly, Elemental Honing, One for All, Magnificent Howl, Precision Instrument, All-Star and Binary Orbit |
| Where to get it | Vault of Glass raid: Master challenges in weeks when the raid is featured (Update 9.7.0) |
Underneath it is the same Kinetic Hand Cannon on the Adaptive Frame, with the same perk pool and the same origin trait, Timelost Magazine: final blows grant bonus Super energy, and when your Super expires the magazine size doubles for a long time and reloads from reserves. The game data keeps it as a separate item: it has an enhancement socket where the craftable Fatebringer has a Deepsight socket for pattern extraction. Timelost copies drop from Master challenges, only in weeks when the raid is featured.
The left trait column can roll Osmosis, Opening Shot, Keep Away, Rewind Rounds, To the Pain, Kinetic Tremors, Explosive Payload, Stopping Power or Impromptu Ammunition. The right trait column can roll Frenzy, Eye of the Storm, Firefly, Elemental Honing, One for All, Magnificent Howl, Precision Instrument, All-Star or Binary Orbit.
The Difficulty choice offers random perks, one chosen perk, or a God Roll with two chosen perks. Two perk lists accompany it: eight single perks (Firefly, Explosive Payload, Frenzy, Rewind Rounds, Opening Shot, Eye of the Storm, Keep Away and Kinetic Tremors) and three pairs (Explosive Payload with Eye of the Storm, Rewind Rounds with Frenzy, Kinetic Tremors with Firefly). Each list also has an entry named Specify to a Pro Player.
Same design, perk pool and origin trait, but a separate item: it has an enhancement socket, not the Deepsight socket of the craftable version.
Single perks from the pool above and three pairs that sit together in the two trait columns.
Final blows grant bonus Super energy, and once your Super ends the magazine doubles in size for a long time and refills from reserves.
More answers: FAQ
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