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Waking Vigil is an Arc hand cannon for the energy slot, built on the Lightweight Frame; earlier versions came from activities in the Dreaming City.
| Weapon type | Legendary Hand Cannon; energy slot, primary ammo |
|---|---|
| Element | Arc |
| Intrinsic frame | Lightweight Frame: Superb handling. Move faster with this weapon equipped. |
| Anti-Champion effect | Overload, built in by archetype since Update 9.7.0 |
| Barrel options | Arrowhead Brake, Chambered Compensator, Corkscrew Rifling, Extended Barrel, Fluted Barrel, Full Bore, Hammer-Forged Rifling, Polygonal Rifling, Smallbore, Full Choke, Rifled Barrel |
| Magazine options | Extended Mag, Alloy Magazine, Appended Mag, Armor-Piercing Rounds, High-Caliber Rounds, Ricochet Rounds, Flared Magwell, Light Mag, Accurized Rounds, Tactical Mag, Drop Mag, Steady Rounds |
| Trait column 1 perks | Rapid Hit, Rangefinder, Outlaw, Perpetual Motion, Quickdraw, Light Touch, Keep Away |
| Trait column 2 perks | Voltshot, Dragonfly, Opening Shot, Kill Clip, Eye of the Storm, Gear Shift, Meganeura |
| Enhanced perks | Every one of these trait perks has an enhanced version. |
| Origin traits | Advanced Reflexes: Upon taking damage from a target, quickly guard or aim down sights with this weapon to gain bonus damage, handling, and charge rate for a short time. |
| Origin of the weapon | Earlier releases: activities in the Dreaming City (Collections source); refreshed in Update 9.7.0 |
| Earlier versions | Earlier game versions used the Adaptive Frame; the current version has the Lightweight Frame. |
| Game version | The current version in the game data dates from Update 9.7.0 (Monument of Triumph) |
Its Lightweight Frame is described in game as "Superb handling. Move faster with this weapon equipped." Its origin trait, Advanced Reflexes, works like this: Upon taking damage from a target, quickly guard or aim down sights with this weapon to gain bonus damage, handling, and charge rate for a short time. Earlier game versions of Waking Vigil used the Adaptive Frame; the version described here has the Lightweight Frame.
Trait column one of Waking Vigil can roll Rapid Hit, Rangefinder, Outlaw, Perpetual Motion, Quickdraw, Light Touch and Keep Away. Trait column two can roll Voltshot, Dragonfly, Opening Shot, Kill Clip, Eye of the Storm, Gear Shift and Meganeura. Every one of these trait perks has an enhanced version. The barrel slot offers eleven options and the magazine slot twelve.
Collections credits activities in the Dreaming City as the source of the earlier releases of Waking Vigil. Update 9.7.0 then refreshed the rewards of destinations from before The Edge of Fate with new perks, set bonuses and gear tiers, and the version described on this page is the refreshed one.
Yes. Higher weapon tiers add perks and enhanced mods, and Tier 5 adds special traits, so the tier you pick changes what the weapon can do.
With a roll with 1 chosen perk the pro player aims for one perk you name, such as Rangefinder; with a God Roll with 2 chosen perks you name two that must sit on the same weapon, such as Rangefinder and Voltshot.
More answers: FAQ
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